The Curse of Skeleton Munroe

Category: spy

  • MINOR SUPER-VILLAIN 462: THE TRUSTEES OF HATE

    (Mystic Comics v1 004, 1940)

    The Trustees of Hate are a group of villains operating at least nominally along corporate lines, with strategy meetings, what appears to be a board of directors etc. Because their headquarters is in the evocatively named Horror Hall, on the border of the fictional European countries of Borsia and Gratzia, the Blue Blaze is given a new power especially so that he can go beat them up: he returns to his grave between cases and emerges from it again when he is needed, but the grave moves. Very eerie and also very funny if you picture his coffin burrowing through the dirt like a worm. Like I do.

    So just who are the Trustees of Hate?

    Dr Vortex: If the story hadn’t hit the “Trustees of Hate” angle so hard in the first few pages then this would be an entry on Dr Vortex with special mention of the Trustees as his well-named henchmen. As it stands, the Trustees were held up as a group threat and Dr Vortex is their leader. He’s your regular-style evil scientist and developer of the Hate Ray that is key to the Trustees’ plan.

    Lor: Lor is the Trustees’ hangman. There’s not a lot that you can say about him, as he keels over dead with a heart attack after seeing the Blue Blaze emerge from a lime pit (the second time this specific heart attack trigger happens in a Blue Blaze story, by the way). He does appear to love his job, so that’s something.

    Probably the most interesting thing about Lor is his design – I reckon that over the span of comics this sort of “generic punk” look might just be one of the more iconic designs for low-threat goons ad thugs but it’s fairly wild to see it in a comic from 1940.

    Lara: Every evil organization worth its salt has at least one hypercompetent woman making sure things run smoothly and for the Trustees of Hate that woman is Lara. Not only does Lara capture the Blue Blaze and make sure that the Trustees’ plans go off despite his interference but she is also the only member of the group to survive the adventure (spoiler). Here’s hoping that like Nalda after her she got away to some corner of the Marvel Universe to thrive in her own evil way. Perhaps they’re elderly evil business partners by now.


    Weasel: The only named member of the horde of gangsters and spies that make up the bulk of the organization. Weasel is shot by Lara after he is captured by the Blue Blaze and looks likely to spill his guts.

    The rest of them, meanwhile, are blown up by Dr Vortex in an attempt to kill the Blue Blaze.

    The Trustees’ actual plan involves Lara and others using Dr Vortex’ Hate Ray on the leaders of neighbouring European countries Borsia and Gratzia until a war happens. Once both countries have bombed each other to smithereens, the Trustees of Hate would move in and take over and/or loot both countries. Not a bad plan though if I were starting a war between two countries I might refrain from living on the border between the two. But what do I know – I’ve never invented any kind of ray.

    Despite the fact that most of the Trustees are already dead, Dr Vortex manages to capture the Blue Blaze. It’s hard to determine if he could have sealed the deal and actually bumped him off, because he commits the classic villain mistake and stops to gloat. COuld the Blue Blaze escape any time he wanted or was that cool cigarette just what he needed to recharge his power? We’ll never know.

    This is the last Blue Blaze story, and until someone brings him back again I’ll always picture him in his little coffin, burrowing through the earth like a worm, on his way to fight evil.

  • MINOR SUPER-VILLAIN 444: FRAU IZAN

    (Mystery Men Comics 023, 1941)

    Our story begins in media res as Lieutenant Drake of Naval Intelligence cleans up the goons of Nazi crypto-fascist (they get real close to calling her a Nazi in this one but she works for the Opatseg instead of the Gestapo, so I guess she’s just another Izan) femme fatale spy named Frau Izan.

    Izan gets away and is subsequently given an injection by sinister Nazi Izan scientist Doktere von Shnyder that turns her into my favourite kind of shrunken person: one with the proportional strength of a regular person. BONUS: they go to the trouble to establish that she made a little teeny dress for herself ahead of time. 

    The shrinking treatment, by the way, is supposed to last for two hours but in a surprise power play von Shnyder reveals that it’s permanent and that he’s taking over as head of the regional Opatseg. Just goes to show: you can’t truust a Nazi, even when they have a thin film of plausible deniability.

    (von Shnyder does get his, never fear)

    In a surprising turn, Frau Izan is forgiven her espionage activities due to being too small. I suppose it’s a hard-to-replicate defence but there’s going to be hell to pay if this establishes precedent and a lot of people start taking advantage of it using bootleg shrink rays and so forth.

    They tease Frau Izan becoming a regular part of the team (called Miss America for some reason) but she in fact never reappears again – probably they made Miss X take care of her and that’s where she is now.

  • MAD AND CRIMINAL SCIENTIST ROUND-UP 003

    They may not be the top of the class, but they did their time in the evil sciences!

    Dr Eric Karlin has a lot of moxie on paper: a Nazi psychologist with a sideline in Egyptology, he dissolves the enemies of the Reich in acid and keeps their jellied remains in a series of jars in his basement. He also employs mind controlled pseudo-zombies in a scheme to recover frozen Nazi assets from a bank vault. The problem is that while all of this makes for a dynamite summary, the Blue Diamond story that he appears in is… not very good. (Daring Mystery Comics 008, 1942)

    DeVaux here had a plan to grow regular guys into huge guys and use them to take over the world but made the elementary mistake of trying to kill a friend of super-magician El Carim as his literal first step toward that end – it didn’t go well. (Master Comics 011, 1941)

    I’m not sure if this guy is even a scientist, but if you’re “the worst foreign spy living” and your name is Dr Evil and your cover as you plan to blow up a NYC analog is to call yourself “Dr Live” well then I can’t help but love you, even if you do get electrocuted by extremely generic Golden Age hero Lightning. (Jumbo Comics 015, 1940)

    And speaking of Lightning, he also battled Dr Tol, who used remote stone-crumbling technology to open up banks for his gang to loot. He also had very cool goggles. (Jumbo Comics 020, 1940)

  • MINOR SUPER-VILLAIN 417: THE SCARLET

    (Crackajack Funnies 021, 1940)

    Another Ed Tracer foe. The Scarlet is a freelance spy notable for a) his fantastic name and b) the fact that he uses a reverse disguise – a toupee to disguise his baldness in civilian life.

  • MINOR SUPER-VILLAIN 396: THE CIPHER

    (More Fun Comics 071, 1941)

    The Cipher is a fairly unremarkable oceangoing spy with a really great name. He attempts to extract some information on winter warfare tactics from a friend of Clip Carson (on behalf of unspecified employers – somewhat interestingly, the Cipher is explicitly a freelance spy) and gets blown up for his efforts.

  • GENERIC COSTUMED VILLAIN ROUND-UP 008

     

    The Scar was a spymaster encountered and captured by adventurer Biff Bronson and maybe if he dressed like that all of the time he’d have an entry of his own but no, he had just left the opera. (More Fun Comics 067, 1941)

    This bunch work for the villainous Count Parla and his pal Eddie in a classic case of “work your way into polite society in order to set up a big score”. If there’s a non-evil Count in comics I have yet to encounter him. Beaten up by Captain Desmo in a rare unhelmeted appearance. (More Fun Comics 069, 1941) 

    This unnamed fellow got up to all kinds of hijinks on a train, including murder, espionage and impersonating a conductor. Seen here inadvertently unmasking a crossdressing thief – it was a very busy adventure for Captain Desmo. (More Fun Comics 070, 1941)

    Johnny Quick’s first outing features one of my favourite comic book things: a series of vignettes of prior cases to establish Johnny’s bona fides vis-a-vis crimefighting. Two of the adventures in question involve what would almost certainly have been Minor Super-Villain entries if they were featured players, so here’s to you, the Pharaoh’s Mummy and the Murderous Musician (and the Money-Mad Miser, not pictured) (More Fun Comics 071, 1941)

  • MINOR SUPER-VILLAIN 389: MISTER K

    (More Fun Comics 068, 1941)

    Mister K is an unspecified enemy agent encountered by macho adventurer Clip Carson in Panama. His plots and schemes are pretty rote – any comic set in Panama is almost certainly about trying to sabotage the Panama Canal, after all – but his tool of choice is a carnivorous plant called the Devil-Flower, so that’s fun.

    Interestingly, we last saw Clip Carson battling unspecified enemy agent Mister Z in Colombia. Assuming a linear distribution, we can assume that a theoretical Mister A is stationed… somewhere near the border between Costa Rica and Nicaragua?

  • MINOR SUPER-VILLAIN 386: THE EVIL ONE

    (More Fun Comics 067, 1941)

    It’s always simultaneously great and perplexing when someone in a comic story calls themself something like the Evil One. Like obviously there are cackling devil-themed villains throughout comics who are aware of the role they are playing, but theoretically even a crypto-Nazi spy like this fellow believes that they are in some way doing the right thing by their country, right? Is calling yourself “the Evil One” mere propaganda or is it an indication that the character is in it for the villainy more than out of (in this case) patriotic fervour?

    Whatever his name’s origin, the Evil One delivers enough super-spy action to back it up: he’s got a hidden base with a retractable wall hiding the entrance, a remote-controlled car and a paralysis ray gun, all deployed in a scheme to kidnap Prince Ivor, scion of an unnamed European nation that has been invaded by the Evil One’s unnamed European nation.

    Luckily for Prince Ivor, the Radio Squad are on the case! Also, the Evil One is not evil enough to ruthlessly murder the two police officers he just paralyzed, which seems like a real Evil 101 move to me. He is duly punished for his Neutral act when those same two guys capture him and rescue Prince Ivor.

  • MINOR SUPER-VILLAIN 371: THE BLITZ GANG

    MINOR SUPER-VILLAIN 371: THE BLITZ GANG

    (Minute-Man 002, 1941)

    AKA the Blitz Force AKA the Panzer Gang.

    I almost started out by saying that the idea of a criminal gang operating along military lines was an old one but no, it isn’t yet. It’s not a new idea – there might be half a dozen examples in this list so far and I’m sure it cropped up more than once in the pulps – but it’s not quite the mid-tier trope that it eventually will be.

    This time, the idea for a criminal army is inspired by US pre-war military training program crime czar Boss Donker and his don’t-say-he’s-a-Nazi pal Baron Marz have hatched a scheme that takes advantage of the readily-available supply of Army-trained men: arm them and loot cities wholesale (with an optional attempt to conquer the US for “the Fatherland,” wherever that is.

    And of course it all goes swimmingly until Minute-man shows up.

    The best part of the story by far is this bit here. Baron Marz has seemingly killed Minute-Man with a falling block of stone and Slippy, the only former gangster army recruit who doesn’t want to return to a life of crime, is about to take up the mantle in his honour. It’s actually kind of too bad that Minute-Man wasn’t actually dead, because having the identity change hands this way might have given him an interesting hook at last – maybe it could have been a series about person after person taking on th role of Minute-Man as needed and as the previous one falls instead of about a third-rate Captain America knockoff.

  • MINOR SUPER-VILLAIN 370: THE GREEN HOOD

    (Minute-Man 002, 1941)

    As mentioned in our last entry, the Green Hood was retroactively revealed to be the boss of Illyria, Queen of Spies in her final appearance (probably for the best as it’s hard maintain queenly authority when people know that you have a supervisor). He’s your standard hooded mastermind/ spymaster, albeit with a much more dramatically draped hood than most.

    He is also A Bad Boss, as shown by his demonstration of managerial style above. Having tasked Illyria with the daunting task of capturing Minute-Man, he condemns her to death (the super-villain equivalent of a very harsh write-up on her file) for capturing General Milton as bait/ in order to extract Minute-Man’s secret identity from him.

    For comparison, this is like hiring a team of scientists to travel to the centre of he Earth and then firing them when you find that they’re building a giant drill. Or, for that matter, setting someone the task of killing Batman and then getting mad when they show up with Alfred. The Green Hood’s uncle probably runs this spy business, is what I’m saying.

    Having ruined his chances of getting Minute-Man and squandered his best agent on a fit of middle-management pique, the Green Hood determines that he should make a grand gesture by attacking an unnamed New York-like city in the name of his unspecified Germany-like county using a tank that dispenses poison gas. He makes some headway but is ultimately felled by cop with a hand grenade.

    The issue ends with a hint that the Green Hood and Illyria might just be back someday and I’m sure that he would have been if the US had not entered WWII – hooded spymasters and femmes fatale were just too subtle and nuanced to be representatives of Nazi Germany in the comics. Sorry Green Hood but you are D E A D.