The Curse of Skeleton Munroe

Category: murderer

  • MINOR SUPER-VILLAIN 585: THE SPECTER

    (Exciting Comics 002, 1940) 

    The Specter is actually Harmon, foreman of the Diamond D Ranch, who dresses up like the ghost of a KKK member and kills people with a fanged ring to simulate rattlesnake bites. It’s never explicitly stated but he seems to be trying to drive away the owners of the ranch so that he can take full control of a secret gold mine that only he knows about. Or maybe he’s just killing off anyone who gets too nosy? He doesn’t seem to be doing a fake haunting, despite his outfit… it’s all pretty ambiguous.

    Harmon/the Specter may be okay at being a sneaky murderer but he’s a terrible secret gold mine owner. The US Treasury Department gets suspicious of all this new gold hitting the market and sends geologist/masked vigilante Jim Sanford, aka the Masked Rider, to check things out, and while you might be able to have a secret gold mine under the noses of a bunch of ranchers, you just try to do that with a geologist sniffing around. Once he shows up the Specter is quickly laid to rest.

  • MINOR SUPER-VILLAIN 585: THE SPECTER

    MINOR SUPER-VILLAIN 585: THE SPECTER

    (Exciting Comics 002, 1940) 

    The Specter is actually Harmon, foreman of the Diamond D Ranch, who dresses up like the ghost of a KKK member and kills people with a fanged ring to simulate rattlesnake bites. It’s never explicitly stated but he seems to be trying to drive away the owners of the ranch so that he can take full control of a secret gold mine that only he knows about. Or maybe he’s just killing off anyone who gets too nosy? He doesn’t seem to be doing a fake haunting, despite his outfit… it’s all pretty ambiguous.

    Harmon/the Specter may be okay at being a sneaky murderer but he’s a terrible secret gold mine owner. The US Treasury Department gets suspicious of all this new gold hitting the market and sends geologist/masked vigilante Jim Sanford, aka the Masked Rider, to check things out, and while you might be able to have a secret gold mine under the noses of a bunch of ranchers, you just try to do that with a geologist sniffing around. Once he shows up the Specter is quickly laid to rest.

  • MINOR SUPER-VILLAIN 582: BARON BLOOD

    (Detective Eye 001, 1940)

    Not the first knockoff of Count “the Most Dangerous Game” Zaroff we’ve met, and certainly not the last. Baron Blood incorporates quite a lot of elements that you’ll find in various adaptations of the story: the island castle with built-in lighthouse to draw victims in via shipwreck, the monocle and prominent facial scar and the pack of hunting dogs and huge hunting guide/servant.

    What sets the Baron apart from the rest of the bored island-dwelling human-hunting aristocratic crowd is that for one he is not actually a baron but an escaped maniac. For two, he both dresses like a super-villain (orange chain mail!) and employs a staff composed of guys dressed as Vikings and armed with machine guns. Really great stuff, top score on the henchman front. Like the original and a lot of knockoff Zaroffs he also gives himself a bit of a hunting handicap, in his case using poisoned darts fired from a sling – some real eccentric villain behaviour.

    He of course (of course) meets his end at the point of his own darts after Dean Denton tackles him from out of a tree. Just carrying around a fistful of them like that is a Health and Safety nightmare in a regular workplace, let alone a jungle island where man hunts man.

  • MINOR SUPER-VILLAIN 580: BLACK MICHAEL

    (Crash Comics Adventures 001, 1940)

    Black Michael is the leader of a band of space pirates based on Pluto and beginning in the year 2140 he terrorizes the solar system, killing and plundering at will.

    It’s unclear in the original story how long this state of affairs persists for, but a later installment of “the Solar Legion” takes place in 2260, suggesting that Black Michael and his crew might have been going strong for upwards of 120 years. That’s a lot of piracy!

    All good things must come to an end, however. Black Michael and his entire crew (and a decent chunk of the Plutonian surface) are blown to smithereens by Adam Starr, founder of the Space Legion and real hard-ass.

    OR WAS HE? In Crash Comics Adventures 003 Adam Starr searches Mars for a missing heiress and finds not only her but his old enemy Black Michael in a new base under the famed canals of Mars (and of course Jack Kirby loved the concept of the Martian canals – it’s evocative!).

    Black Michael attempts to feed Starr (and his hostage, for some reason?) to the great Martian god/monster/fish Gansha but makes the fatal error of leaving him armed and both he and the Gansha meet their ends via the muzzle of Starr’s extremely over-powered ray gun. Do not take this man target shooting, folks.

    Bonus image of the Gansha, the real star of the adventure.

  • MINOR SUPER-VILLAIN 580: BLACK MICHAEL

    (Crash Comics Adventures 001, 1940)

    Black Michael is the leader of a band of space pirates based on Pluto and beginning in the year 2140 he terrorizes the solar system, killing and plundering at will.

    It’s unclear in the original story how long this state of affairs persists for, but a later installment of “the Solar Legion” takes place in 2260, suggesting that Black Michael and his crew might have been going strong for upwards of 120 years. That’s a lot of piracy!

    All good things must come to an end, however. Black Michael and his entire crew (and a decent chunk of the Plutonian surface) are blown to smithereens by Adam Starr, founder of the Space Legion and real hard-ass.

    OR WAS HE? In Crash Comics Adventures 003 Adam Starr searches Mars for a missing heiress and finds not only her but his old enemy Black Michael in a new base under the famed canals of Mars (and of course Jack Kirby loved the concept of the Martian canals – it’s evocative!).

    Black Michael attempts to feed Starr (and his hostage, for some reason?) to the great Martian god/monster/fish Gansha but makes the fatal error of leaving him armed and both he and the Gansha meet their ends via the muzzle of Starr’s extremely over-powered ray gun. Do not take this man target shooting, folks.

    Bonus image of the Gansha, the real star of the adventure.

  • MINOR SUPER-VILLAIN 574: DUKE DAROLDI

    (Champion Comics 007, 1940) 

    Someone is kidnapping foreign dignitaries and then hanging their skeletons in public spaces! Weird! Sinister! Diplomatically complicated!

    The culprit turns out to be gang boss Duke Daroldi, who is killing the diplomats as part of an attempt to involve the US in WWII and then step in and take over once the combatants are all sufficiently weakened. This is a stunningly hubristic plan, especially considering the maybe five other guys in Daroldi’s gang. I assume that the steps goes something like:

    1. kill diplomats

    2. draw the US into the war in Europe

    3. ????

    4. profit

    We never get to see Duke Daroldi’s plan come to fruition, because Johnny Fox is on the case. He infiltrates Daroldi’s yacht using the surefire “get captured” method, escapes, is recaptured, learns that the diplomats are being skeletonized using the old classic method: a school of piranhas, escapes again and finally engages Daroldi in a high-stakes fistfight in the yacht’s crow’s nest. 

    Daroldi ultimately meets his end, not in his own piranha tank as would be narratively satisfying, but in a simple fall after being uppercutted out of the ship’s rigging by Johnny Fox. No followthrough. No commitment to the bit. Finis.

  • MINOR SUPER-VILLAIN 574: DUKE DAROLDI

    (Champion Comics 007, 1940) 

    Someone is kidnapping foreign dignitaries and then hanging their skeletons in public spaces! Weird! Sinister! Diplomatically complicated!

    The culprit turns out to be gang boss Duke Daroldi, who is killing the diplomats as part of an attempt to involve the US in WWII and then step in and take over once the combatants are all sufficiently weakened. This is a stunningly hubristic plan, especially considering the maybe five other guys in Daroldi’s gang. I assume that the steps goes something like:

    1. kill diplomats

    2. draw the US into the war in Europe

    3. ????

    4. profit

    We never get to see Duke Daroldi’s plan come to fruition, because Johnny Fox is on the case. He infiltrates Daroldi’s yacht using the surefire “get captured” method, escapes, is recaptured, learns that the diplomats are being skeletonized using the old classic method: a school of piranhas, escapes again and finally engages Daroldi in a high-stakes fistfight in the yacht’s crow’s nest. 

    Daroldi ultimately meets his end, not in his own piranha tank as would be narratively satisfying, but in a simple fall after being uppercutted out of the ship’s rigging by Johnny Fox. No followthrough. No commitment to the bit. Finis.

  • MINOR SUPER-VILLAIN 573: THE OWL

    (Champion Comics 005, 1940)

    Journalist Penny Wright is on the trail of a notorious spy named the Owl! While I am of course broadly anti-spoilers I will give you a hint to the Owl’s identity: there are four named characters in this comic and poor Hafiz Bey is murdered on the first page.

    Setting aside the compelling and difficult mystery of the Owl’s identity for a moment, we must consider the very concept of the notorious spy known for their distinctive appearance. I mean, yes, adopt a persona and stick to it while working so as to remove yourself from suspicion, but once you are known to be a man wearing thick glasses why continue to appear as such? Why is the Owl still running around as the Owl?

    The Owl of course turns out to be Cora Zender[s], popular diplomatic hostess, because of course he does. OR DOES HE? I put it to you that Cora is just a decoy, sent to take the fall while the real Owl gets away. After all, the only evidence pointing to Cora was the piece of her dress found in the garden – circumstantial at best! If the Owl and Cora were in fact the same highly successful spy then she surely would have at the very least dropped the easily spotted disguise, if not swapped it out for another look altogether! No, the only conclusion that can reasonably be reached is that Cora is not the Owl, merely a pawn, and that the real culprit is long gone.

    Or this was a throwaway story loosely plotted in haste in order to fill pages on an anthology book, but who’s gonna believe that?

  • MINOR SUPER-VILLAIN 571: THE YELLOW SPIDER

    (Champion Comics 004, 1940)

    Champion Comics 003 featured the murder of the Champ’s mentor Dr Marlin and at the conclusion of that adventure the blame for Marlin’s death seemed to rest squarely on the shoulders of his assistant Dr Katsu. Champion Comics 004, however, introduces a further development: Katsu was in fact working for a greater mastermind, the Yellow Spider!

    (and here I’m going to contrast my usual delight at a villainous note signed with a little cartoon with my deep sighs as I say that yes, the Yellow in Yellow Spider is 100% a racist thing. Early Champion Comics issues are even more comfortable with using racist tropes for their villains than the rest of the comics industry, and that’s saying something)

    The Yellow Spider is big on indirect action. Beyond employing goons to do his dirty work he also uses engine-killing rays and cuts in on radio and telephone signals to orchestrate events at a distance, such as his successful kidnapping of the Champ here, followed by his doing a solid for the unnamed police officer who was supposed to be driving him around.

    The Champ is brought to the Yellow Spider’s dirigible/ base, where he eventually learns that the Spider is in fact this one little guy who has popped up a couple of times previously as an agent of what turns out to be himself. It’s not explicit but quite possible he wants formula because he is puny (spoiler: much later it turns out that Dr Katsu pulled a double cross and had the formula all along. This Yellow Spider/ Champ beef is all a huge waste of everyone’s time).

    As the Champ was summarily evicted from the Yellow Spider’s dirigible at the end of issue 4, Champion Comics 005 is almost entirely concerned with busywork. To whit:

    -the Champ learns to fly a plane

    -the Champ and his pal Bird Kelly attack the dirigible, too late remember about the engine killing ray and are knocked out of the sky

    -the Champ travels back to Midwest University to talk to a ray expert

    -the ray expert is stranded on a mountain; the Champ must go rescue him

    -in consultation with the expert, the Champ crafts ray shielding for his plane

    -the Champ and Bird Kelly go back up in a now-shielded plane

    -the Champ STILL has to go on the dirigible and wreck the ray because it also explodes gunpowder and they only brought grenades for some reason

    -the Champ hops back over to his plane and explodes the dirigible, killing the Yellow Spider

    I will say that the Champ expressing some remorse over having killed an evil man (or at least not being up to watching the carnage) is a real departure for the Golden Age. Lotta righteous killing going on back then.

  • MINOR SUPER-VILLAIN 570: OO-LHAT

    (Champion Comics 003, 1940)

    There’s a lot to like about ol’ Oo-Lhat. He appears in a gross-sounding mist after explorer Walt Worthington and his aide Snowball (did you know that there was a whole category of racist nicknames for African American characters that has largely been forgotten and that involves naming them after something very black or very white? Well now you do) discover a lost Egyptian tomb containing a blazing scarab (the gem cut, not the insect) that drew them into a pocket dimension when touched.

    Oo-Lhat captures the duo and forces them to listen to his life story, employing a magical teevee called the Curtain of Ammon to do so.

    A priest of Osiris at Karnak, Oo-Lhat gives it all up and switches allegiances to Set in order to obtain gold, power and the love of a beautiful woman.

    This is where Oo-Lhat starts to make the transition from small-b to big-b Bad Guy. He makes his way to the Oasis of Memthet, where a cult had gathered to worship the same scarab encountered by Walt and pal. Oo-Lhat takes over by the simple expedient of murdering all of the other contenders.

    Discovering the pocket dimension accessible through the scarab, Oo-Lhat moved his cult into it and had them build a city, from which they raided caravans under the somewhat grandiose name of the League of Assassins – pretty sure just jumping out of a portal and stabbing someone is just regular murder, bro.

    The real appeal of the scarab dimension, though, was the fact that time essentially did not pass there and so the population was essentially immortal – even those killed by gross bodily trauma came back as weird ghosts. Possibly the best aspect of this is the fact that animals could not properly comprehend this state of being and so immediately died and came back, and as they presumably had an imperfect vision of themselves they came back wrong, leading to the city being full of weird lumpy camels.

    The timelessness of the scarab world eventually backfires on Oo-Lhat and his followers when the temple is buried in a sandstorm, trapping them for thousands of years with nothing to do but twiddle their thumbs.

    Oo-Lhat is all set to resume his ways as an “assassin” but his followers have other ideas. Presented with the choice of whether to leave or stay, every single one of them leaves. Including Oo-Lhat, after a little five-fingered persuasion from his lieutenant Kardak.

    The explorers eventually follow (along with some babes they found and fell in love with) and discover the final fate of Oo-Lhat and the League of so-called Assassins: time spent in the pocket dimension, it turns out, was not avoided so much as deferred: Oo-Lhat, the League and even the babes were reduced to skeletons the instant they exited.