The Curse of Skeleton Munroe

Category: minor super-villain

  • MINOR SUPER-VILLAIN 901: XYZ

    (Whiz Comics 014, 1941) 

    Dan Dare exists in a world rife with crime in which he is seemingly the only person capable of solving an moderate-to-difficult mystery. Thus, he and his assistant/lover Carol Clews constantly fly from city to city capturing crooks, while Carol fruitlessly attempts to steal Dan away for a much-needed vacation.

    In this particular installment, Dan and Carol have been summoned to Chicago by TL Thornton, Publisher of the Daily Clarion and subject of a terror campaign by the city’s mysterious crimelord, known only as XYZ. 

    XYZ’s reach is such that a minion captured during an attempt to blow up Dare, Clews and Thornton is assassinated under the very nose of Thornton’s secretary Miss Holmes. Is there no crime too audacious for this mastermind?

    Upon walking Miss Holmes home, Dare learns the truth: though he and Thornton had been looking for a male crime boss, XYZ is in fact a woman. Yes, Miss Holmes was conducting her criminal enterprise out of the front office of one of the men trying to expose her and that audacity, plus preconceived notions of the masculine nature of criminality, helped her do it.

    Just kidding: Dare cottoned on to the possibility that Miss Holmes was XYZ when she killed that captured henchman. He arranged for Carol to follow them and call the police to their location after a suitable interval – Dan Dare is a feminist after all!

  • MINOR SUPER-VILLAIN 900: TRUG

    MINOR SUPER-VILLAIN 900: TRUG

    (Whiz Comics 013, 1941) 

    Trug is a student of magic and of Ibis the Invincible specifically who creeps out of the shadows after Ibis and Taia’s ward Tommy has defeated his school’s boxing champion and tempts the despondent youth into stealing the Ibistick for him (the sad boy is then turned into a tree and then never mentioned again – very sad).

    Trug’s Ibis scholarship extends beyond kind of dressing like him and knowing where his extended family hang out into important topics like how not to kill yourself while using the Ibistick. Unlike every poor chump who has gotten their hands on it before him, Trug is aware that it will visit any harm intended for Ibis back on its wielder and so deals exclusively in barriers, crevasses and other nonlethal means of keeping his rival at bay.

    Where Trug fails is in not being a creep and kidnapping Taia as he leaves to enjoy his newfound power. Quite aside from any moral implications, this is a sure way to make Ibis just that much more determined in his quest to defeat his foe.

    Fore reasons of his own, Trug heads north, subjugates the local peoples and builds a palace, and here I notice that he has kidnapped Taia not as a creepy “I will make you my queen” kind of thing but as a hostage, which I would still not call a good idea but which at least has a bit of logic to it.

    One thing that Trug has clearly not considered is that Ibis still has access to magical items that he used the Ibistick to create and that using two of these – the crystal ball and super-plane, specifically – he is able to locate and travel to Trug’s new kingdom in swift order. Trug thus makes the mistake of summoning an air force to deal with whoever might be encroaching on his airspace, only for them to turn on him and cause a piece of his own palace to fall and bonk him unconscious.

    Trug ends his days as a decorative statue as part of the compensation offered by Ibis to his former subjects. (Whiz Comics 014, 1941) 

    Trug isn’t a statue for very long before he is carried off by slavers and worshipped as an idol. When Ibis is then asked for help, he restores Trug to human form as part of a scheme to show that he is a mere mortal.

    Turning Trug back and forth from statue to man to show that he is in fact powerless swiftly convinces his erstwhile worshippers to abandon him, and somehow also that they should give up their warlike ways and make peace with their former enemies. Trug, meanwhile, is left at liberty and feeling vengeful, though he is under-dressed in the Arctic. (Whiz Comics 015, 1941)

    Undaunted by his circumstances, Trug hops on a log and starts paddling his way South, and has the good fortune to encounter a helpful man with a magic bag of wind, who he promptly robs and murders. He makes an opportunistic and unsuccessful attempt to kill Ibis and Taia by summoning a storm demon, then composes himself and… (Whiz Comics 016, 1941)

    … kidnaps Ibis and Taia’s ward Tommy and uses him as bait in yet another attempt to kill Ibis, and while the first part of that plan works like a charm, his trapping game is pretty haphazard. His ace in the hole is clearly the god-monster the Man of the Mountain (the four-armed guy above) but he also blows up the ship that Ibis is crossing the Pacific on (ineffective) and places fairly obvious traps like a clearly-carnivorous tree and a demon disguised as a pretty lady on the path leading to his cave hideout. (Whiz Comics 017, 1941) 

    The Man of the Mountain, though imposing, is not too bright and is lured off of a cliff with relative ease, after which Trug just kind of gives up. There is a small amount of tension as the ambient magical energies of the area render the Ibistick powerless and thus Ibis and Taia are trapped on the side of a mountain, but that barely counts as a deathtrap. (Whiz Comics 018, 1941)

    We now enter that phase of any recurring villain’s career in which they go from being a legitimate threat to a bit of a joke, and in Trug’s case this begins when he is rejected by a loser named Mudge who himself is looking to get revenge on Ibis for foiling his plans. Trug might have fallen on hard times but he knows how to size up a fool, and Mudge is exactly the kind of guy to fall for the old Fake Satan trick. Where he was unwilling to team up with an unsuccessful magician he is more than happy to sell his soul for a chance at revenge, the dope.

    Mudge and Satan/Trug attempt to kill Ibis and Taia with a magic bomb, but fail as Ibis saw them coming a mile away and substituted a couple of magical duplicates for them. He afflicts Mudge with donkey ears for his trouble, which only redoubles his commitment to revenge.

    The duo next attempt to harm Ibis by killing Taia and are fooled by the same magical duplicate trick, upon which Ibis reveals that he was not only on to them but that he know that “Satan” was actually Trug the whole time. Mudge and Trug are then sealed up in a wall to die, which is pretty tough justice, but we must remember that Ibis is from another time.

    Though Mudge’s fate is sealed, Trug will return in 1942. (Whiz Comics 020, 1941)

  • MINOR SUPER-VILLAIN 900: TRUG

    (Whiz Comics 013, 1941) 

    Trug is a student of magic and of Ibis the Invincible specifically who creeps out of the shadows after Ibis and Taia’s ward Tommy has defeated his school’s boxing champion and tempts the despondent youth into stealing the Ibistick for him (the sad boy is then turned into a tree and then never mentioned again – very sad).

    Trug’s Ibis scholarship extends beyond kind of dressing like him and knowing where his extended family hang out into important topics like how not to kill yourself while using the Ibistick. Unlike every poor chump who has gotten their hands on it before him, Trug is aware that it will visit any harm intended for Ibis back on its wielder and so deals exclusively in barriers, crevasses and other nonlethal means of keeping his rival at bay.

    Where Trug fails is in not being a creep and kidnapping Taia as he leaves to enjoy his newfound power. Quite aside from any moral implications, this is a sure way to make Ibis just that much more determined in his quest to defeat his foe.

    Fore reasons of his own, Trug heads north, subjugates the local peoples and builds a palace, and here I notice that he has kidnapped Taia not as a creepy “I will make you my queen” kind of thing but as a hostage, which I would still not call a good idea but which at least has a bit of logic to it.

    One thing that Trug has clearly not considered is that Ibis still has access to magical items that he used the Ibistick to create and that using two of these – the crystal ball and super-plane, specifically – he is able to locate and travel to Trug’s new kingdom in swift order. Trug thus makes the mistake of summoning an air force to deal with whoever might be encroaching on his airspace, only for them to turn on him and cause a piece of his own palace to fall and bonk him unconscious.

    Trug ends his days as a decorative statue as part of the compensation offered by Ibis to his former subjects. (Whiz Comics 014, 1941) 

    Trug isn’t a statue for very long before he is carried off by slavers and worshipped as an idol. When Ibis is then asked for help, he restores Trug to human form as part of a scheme to show that he is a mere mortal.

    Turning Trug back and forth from statue to man to show that he is in fact powerless swiftly convinces his erstwhile worshippers to abandon him, and somehow also that they should give up their warlike ways and make peace with their former enemies. Trug, meanwhile, is left at liberty and feeling vengeful, though he is under-dressed in the Arctic. (Whiz Comics 015, 1941)

    Undaunted by his circumstances, Trug hops on a log and starts paddling his way South, and has the good fortune to encounter a helpful man with a magic bag of wind, who he promptly robs and murders. He makes an opportunistic and unsuccessful attempt to kill Ibis and Taia by summoning a storm demon, then composes himself and… (Whiz Comics 016, 1941)

    … kidnaps Ibis and Taia’s ward Tommy and uses him as bait in yet another attempt to kill Ibis, and while the first part of that plan works like a charm, his trapping game is pretty haphazard. His ace in the hole is clearly the god-monster the Man of the Mountain (the four-armed guy above) but he also blows up the ship that Ibis is crossing the Pacific on (ineffective) and places fairly obvious traps like a clearly-carnivorous tree and a demon disguised as a pretty lady on the path leading to his cave hideout. (Whiz Comics 017, 1941) 

    The Man of the Mountain, though imposing, is not too bright and is lured off of a cliff with relative ease, after which Trug just kind of gives up. There is a small amount of tension as the ambient magical energies of the area render the Ibistick powerless and thus Ibis and Taia are trapped on the side of a mountain, but that barely counts as a deathtrap. (Whiz Comics 018, 1941)

    We now enter that phase of any recurring villain’s career in which they go from being a legitimate threat to a bit of a joke, and in Trug’s case this begins when he is rejected by a loser named Mudge who himself is looking to get revenge on Ibis for foiling his plans. Trug might have fallen on hard times but he knows how to size up a fool, and Mudge is exactly the kind of guy to fall for the old Fake Satan trick. Where he was unwilling to team up with an unsuccessful magician he is more than happy to sell his soul for a chance at revenge, the dope.

    Mudge and Satan/Trug attempt to kill Ibis and Taia with a magic bomb, but fail as Ibis saw them coming a mile away and substituted a couple of magical duplicates for them. He afflicts Mudge with donkey ears for his trouble, which only redoubles his commitment to revenge.

    The duo next attempt to harm Ibis by killing Taia and are fooled by the same magical duplicate trick, upon which Ibis reveals that he was not only on to them but that he know that “Satan” was actually Trug the whole time. Mudge and Trug are then sealed up in a wall to die, which is pretty tough justice, but we must remember that Ibis is from another time.

    Though Mudge’s fate is sealed, Trug will return in 1942. (Whiz Comics 020, 1941)

  • MINOR SUPER-VILLAIN 899: THE BIG SHOT

    (Whiz Comics 012, 1941)

    The city of Watertown is under the thumb of a mysterious crime lord known only as the Big Shot, and Edward Lucas, the Special Prosecutor in charge of tracking the Big Shot down, has been shot and killed just before a meeting with Watertown District Attorney Harper. Enter super sleuth Dan Dare and his associate Carol Clews to pick up the trail and finish Lucas’ last case.

    The most obvious suspect is of course DA Harper, and since Dan Dare stories are a little too short for red herrings that is exactly who it turns out to be. I wouldn’t call the Big Shot the criminal mastermind of the century or even the week, but he does have the good (fashion) sense to have his minions dress in little domino masks so I must give him a small amount of credit.

  • MINOR SUPER-VILLAIN 898: THE DEATH BATTALION

    MINOR SUPER-VILLAIN 898: THE DEATH BATTALION

    (America’s Greatest Comics 001, 1941)

    Like Mr Skeleton before them (and possibly because I first encountered them both in the same comic), the Death Battalion is one of those super-villain concepts that really lodged itself in my brain and which I am glad to have finally appear here. Unfortunately, unlike Mr Skeleton, the Death Battalion isn’t quite as great as I’d remembered. For one thing, I’d long thought that they were a Mr Scarlet revenge squad, but despite the fact that he put them all in jail, they seem to bear him very little ill will. Comparatively.

    Instead, the six members of the Death Battalion are broken out of jail by a seventh fellow, the Brain, and enlisted into his plot to take over the US. Note the Nazi-ness of the Brain’s operation, but also that there is no real connection to the Nazi Party. Instead, the Brain and his Death Battalion appear to be independent Nazis, like your neo-Nazis and so forth will be later on. If it were just a few months later they’d be heiling Hitler, but as it stands we’re dealing with locally sourced indie hipster Nazis.

    Like I said, this isn’t a Mr Scarlet revenge squad – these just happened to be the six highest profile villains available to be broken out of El Catraz Penitentiary. But just what do they bring to the table?

    the Black Clown: Former circus owner. Murderer and bank robber. Circus connections.

    the Black Thorn: Fifth columnist. Murderer. Packs a mummy ray.

    Doctor Death: Former concert pianist. Murderer. Poisons.

    the Ghost: Former charity president. Embezzler. Sheet ghost costume.

    the Horned Hood: Academic. Jewel thief. No special equipment.

    the Laughing Skull: Former banker. Extortionist and murderer. Access to stone-cutting tools and shovels.

    A motley crew indeed. There’s a pretty wide range of skills and success levels on display here – like I said, the Brain seems to have prioritized breaking out the flashiest crooks over the most competent ones.

    The Brain’s plan is simple: murder six key men, thus setting in motion a destabilization of the US government that will allow the Death Battalion to swoop in and conquer the country. Let’s see how that goes. 

    Senator Hiram Dean: 

    Spoilers, but I must lead with the fact that Doctor Death is the only one of the six to successfully kill his target. Specifically, he appears to scare him to death? Regardless of how it was done, this is the event that puts Mr Scarlet onto the Death Battalion’s trail.

    Kudsen: 

    Kudson, head of a government defense program, comes very close to being killed by the Black Clown’s gorilla due to his refusal to turn around and see if the enormous gorilla-shaped shadow that is advancing on him might indicate some sort of danger. It’s only his dumb luck that his assistant is the one who gets aped first, and that Mr Scarlet shows up in time to prevent any further aping.

    FBI Chief Doover: 

    The Ghost is one the real odd men out in the Death Battalion. Consider that he was an embezzler whose main strength was the large group of men in spooky costumes in his employ and ask yourself just what chance he might have at assassinating the head of the FBI. It’s only due to Chief Doover’s nonexistent security that he almost manages to plant a knife in his back and only due to Pinky the Whiz Kid that he fails to do so.

    Secretary of State Simpson:

    The Black Thorn on the other hand, is quite a good choice when it comes to murder, particularly as he has somehow gotten his hands on another mummy ray. He comes pretty close to getting the Secretary of State but spends a bit too much time mummifying random committee members before Mr Scarlet turns up.

    General Dodd:

    The Horned Hood manages to screw up a simple murder while armed with a light machine gun from about ten feet away. This is absolutely on-brand for him as the biggest screw-up in the whole Battalion. The Hood’s presence on this team is proof of some sort of super-villain corollary to the Peter Principle.  

    Dollar-a-Year Man Phillips:

    Finally, the Laughing Skull is sent to kill dollar-a-year man Phillips, which leads to the question: what is a dollar-a-year man? Turns out that the term describes a wealthy person who takes a nominal salary in order to be counted as an employee while essentially doing government work for free, and Phillips is one of them. Lucky for him, the Laughing Skull insists that live burial is the only acceptable way to murder someone, which gives Mr Scarlet and Pinky enough time to show up and save the day.

    But what about the brain himself? What’s his deal? Well, aside from being the leader of the whole enterprise, the Brain has precisely two things going on: he has a weird mesh bubble helmet that makes the head inside look enormous, and he “deals in poisons,” which means that he tries to kill Mr Scarlet by dangling a tarantula at him on a stick in a display that is hilariously ineffectual looking even if you, like the creators of this comic, are working from the incorrect belief that the tarantula is massively venomous.

    Having foiled all of the Death Battalion’s attempted murders (but for that one), Mr Scarlet and Pinky make their way back to the group’s HQ by employing a little subterfuge and then beat all five of them (the Horned Hood and Laughing Skull already being in custody) to a pulp. And just who does the Brain turn out to be? Why, none other than ex-Warden Loomis, who so prominently retired after six costumed criminals escaped from his prison. Presumably he now gets to revisit his old workplace!

    The Death Battalion never needs to return, unless perhaps a flashback story needs a team of Nazi super-villains in it to be stomped, but as always I must whoop and cheer for the concept of a bunch of low-grade villains teaming up like this. It’s just fun!

  • MINOR SUPER-VILLAIN 897: MR SKELETON

    (America’s Greatest Comics 001, 1941)

    Mr Skeleton is one of the handful of minor super-villains who are
    foundational to this blog, the true weirdos who my mind turns to
    whenever the subject of obscure comic book characters comes up, and so
    it’s a real relief  to have him finally hsow his face here. This will
    keep happening at least until we reach 1978 and train-themed
    super-villain Casey Jones appears here.

    There are three really important aspects to Mr Skeleton that keep him in my thoughts:

    1. Appearance 

    He’s a chalk-white, twelve to eighteen foot tall man with an emaciated frame, huge hands and feet and a real pumpkin head with the face of a cartoon villain. It’s an extraordinary look, made even more so by his choice to dress in green trunks, a yellow halter top and a green cape. And he has eccentric facial hair!

    It’s a look that works well as both an over-the top campy cartoon villain and as a source of horror – just imagine that face looming out of the shadows at someone. 

    2. Plans and Methods 

    Mr Skeleton’s goal, as far as it is articulated, is to conquer the United States, but he doesn’t really get into the how and why of this because he is busy with step one: recruitment. 

    Specifically, Mr Skeleton needs generals to lead an army against the US, and he has what he seems to think is a surefire method of recruiting them: he kidnaps them and threatens to skeletonize them. This is a tactic that would probably work on me.

    Oddly, Mr Skeleton’s first step in his attempted conquest is to assassinate FDR, a task which he assigns to his most shifty aide. Who fails, by the way, and is skeletonized for his trouble. But why attempt to massively destabilize the US government when you’re still trying to recruit generals for your army of conquest? Honestly, MR Skeleton could probably benefit from a few kidnapped executive assistants. 

    3. DEATH 

    After being foiled by Minute-Man a couple of times, Mr Skeleton decides to get his recruitment program back on track in the most direct manner possible, by marching into the nearest Army camp and grabbing a fresh batch of generals. While he is doing so and simultaneously beating up the entire US Army, he is confronted by Minute-Man once again and ends up being smacked so hard that he turns into a kind of bone explosion. I guess he really was mostly just skeleton, however that works.

    Obviously I believe with all my heart that they should bring back Mr Skeleton – his mixture of goofy and horrifying is always welcome in comics, battling Batman or Wild Dog or somone. You don’t even have to stretch too far to have him come back since he was already some sort of skeleton-man: just put him back together. 

  • MINOR SUPER-VILLAIN 896: THE INVISIBLE MAN

    (America’s Greatest Comics 001, 1941)

    An invisible killer is on the loose in New York City, robbing banks and hijacking gold shipments and murdering bank clerks, and while an invisible killer is a very scary thing to contemplate we must as ourselves: is armed robbery the best criminal use of the power of invisibility? If nothing else, a stealthier approach would have kept the involvement of an invisible man a secret for longer, since as it stands the poor gunned-down bank clerk in the above panels managed to survive long enough to tell the police about him.

    All of this criminal activity draws the attention of Bulletman and Bulletgirl, of course, and soon enough they are face to nothing with the Invisible Man in a deserted street. Sadly for the crime statistics, the Invisible Man seems to have the kind of invisibility that renders him completely uncatchable, even during a long conversation with Bulletman, a man wearing a hat that allows him to fly and who, crucially, can see him for part of the time. 

    Though the Invisible Man’s reign of terror continues for some time after this confrontation, his downfall comes after Bulletman realizes that invisibility is only a useful superpower in lighted areas and that battling him in darkness will level the playing field. Just why this is a more effective approach that simply flailing wildly at the sound of his voice is a mystery to me but I guess we must acknowledge success when it happens.

  • MINOR SUPER-VILLAIN 895: THE GHOST OF THE DEEP

    MINOR SUPER-VILLAIN 895: THE GHOST OF THE DEEP

    (America’s Greatest Comics 001, 1941)

    The Ghost of the Deep, a dastardly fellow indeed. As the comic opens, a captive scientist named Hugo has just completed a mysterious formula for him, only to be rewarded with murder.

    In the following days, the Ghost attacks US West Coast shipping, each time leaving behind a calling card in the form of a message in a bottle.

    The Ghost even tries to silence Billy Batson’s fairly routine reporting on the attacks (but why leave a calling card if you don’t want everyone to know you’re responsible?) by taking Billy and his boss Sterling Morris for a proverbial ride. When this is predictably foiled by Captain Marvel, the Ghost of the Deep shows up long enough to demonstrate that he is also a classic comic book Bad Boss by drowning his hapless Teutonic minions.

    There is a bit of radio-based taunting, since Billy is a radio guy. Again, this kind of thing brings into question just why the Ghost of the Deep wants to shut Billy up.

    So just what is the Ghost of the Deep’s plan? And what is this mysterious formula that poor Hugo died for? Why, it’s the recipe for making a transparent, invulnerable alloy called Z-Metal, and using a fleet of tank-submarines composed of the stuff, the Ghost intends on conquering the United States. First stop: blowing up the Panama Canal.

    As for the Ghost’s real identity, well, it’s not revealed until later, but any cagey comics reader will immediately peg this smarmy rival radio man named Spriggins as the top suspect the instant that he walks on-panel. Presumably his cover serves the same purpose as Billy Batson’s: as a way of gathering information and justifying a lot of globetrotting as being in pursuit of a story.

    Ultimately, Spriggins’ plan has one fatal flaw: it fails to account for the presence of a magically super-strong fellow like Captain Marvel, who succeeds where the might of the US Navy cannot and smashes the Z-Metal fleet to smithereens. And then does the same to the Ghost of the Deep’s cool Z-Metal chainmail.

    The captured Spriggins makes one last attempt at striking out at the US by stealing an MP’s gun and taking out a nearby General, only to be intercepted by Captain Marvel and suffer the oft-joked-about but seldom-seen fate of the person who fires a bullet into an invulnerable super-hero’s chest only to have it bounce back and kill them instead. 

  • MINOR SUPER-VILLAIN 894: BLUEBEARD

    (Wow Comics 004, 1941) 

    The piratical Bluebeard and his gang of fake sea dogs crash the costume ball of the wealthy van Hoffs and make off with Mrs van Hoff, demanding a ransom of one hundred thousand dollars for her return.

    Since Bluebeard had already tried to do extortion on the van Hoffs by sending them threatening notes, Mr Scarlet and Pinky were already on hand to swiftly track down the kidnappers and beat them senseless. 

    The post-beating unmasking reveals that Bluebeard is in fact Tom, possibly van Hoff, cousin to one or the other of the couple (or… both? Are the van Hoffs that kind of rich?), who has fallen on hard times and turned to costumed kidnapping as a means to scare up some quick cash. Some notes for Cousin Tom:

    – It is a bold choice to choose a false chinstrap beard when you have a real mustache.

    – Running around going “THEY’RE PROBABLY NOT IN THE CASTLE” when they are, in fact, in the castle is a really good way to draw suspicion down on yourself. Better to not mention the castle at all.

    – It is very annoying to call yourself Bluebeard and hang out in a castle while sticking to a strict pirate theme when there is in fact a character called Bluebeard, famously castle-based, who is a direct threat to women, and who I personally think would make for a better theme.

    In other words: make better choices next time. 

  • MINOR SUPER-VILLAIN 893: THE HUMMER

    (Wow Comics 004, 1941)

    The Hummer, “the deadliest killer on Earth” has just gotten out of jail and is out for revenge on those responsible for sending him away in the first place, starting with Taylor, the prosecutor.

    Like so many of his peers in the murder community, the Hummer has an affectation: he hums while he kills, and also while preparing to kill and after he kills. He hums all the time. It’s a bit of a liability, to be honest, as anyone who knows about him is able to keep an ear out for trouble. He’s also a classic super-villain Bad Boss who kills his henchmen when they fail him.

    Where many revenge killers are obsessive enough to stick to their predetermined list come hell or high water, the Hummer is of a more adaptive breed and dynamically expands it as he goes along, which is why Mr Scarlet and Pinky are marked for death. While this is evidence of a more flexible view of the world, I can’t help but assume that it will lead to a never-ending vengeance quest as everyone who impedes the Hummer in any way is themselves marked for death.

    One of the original targets on the list is Brian “Mr Scarlet” Butler’s secretary Miss Wade, who was working for previous victim Taylor at the time that the Hummer was put away, This is an astonishingly petty grudge to hold, and also provides Mr Scarlet and Pinky with just that much more motivation to take the Hummer down. 

    Revenge Killer Score: 1/10+