The Curse of Skeleton Munroe

Category: K-9

  • MINOR SUPER-VILLAIN 959: THE INVISIBLE MENACE

    (Dynamic Comics 002, 1941)

    It’s a story as old as comics and then some: an inventor has come up with a cool superscientific gizmo – in this case an invisibility serum – and no sooner are they done than some gangsters come stiffing around looking to exploit it. This particular gang is headed by an unnamed and trigger-happy fellow who guns down the scientist and then his own men in order to get his mitts on the single available dose of the stuff.

    The gangster dubs himself “the Invisible Menace” and this is the only reason I am calling him that instead of “the Invisible Killer” as everyone else in the story including the caption boxes does. 

    There’s a kind of critical and/or cultural debate over the madness of the main character in HG Wells’ the Invisible Man, over whether the titular character goes mad with the power inherent in being invisible or the process itself has some flaw that warps the human mind. Whichever way you slice it, the Invisible Menace has Invisibility Madness: no sooner does he fade from sight than he is slaughtering people left and right. Not that he wasn’t killing people while he was still visible but at least that was to some purpose. This is just wanton murder.

    The big question is: is this guy invisible forever? Neither he nor we ever find out, and frankly it matters quite a lot because it’s going to be pretty difficult to enjoy your riches as an invisible guy if the only other invisible guy anyone has ever heard of is famous for attacking a garden party with a tommy gun.

    The question never really gets resolved thanks to one of the great flaws in any invisibility-related plan: that you are still detectable via other senses. Accordingly, the Invisible Menace is stopped at the fangs of the dog hero K-9.

    Categorized in: Abstract Concepts (Menace), Body (Physical Qualities – Invisibility), Powers (Invisibility)

  • MINOR SUPER-HERO ROUND-UP 090

    MINOR SUPER-HERO ROUND-UP 090

    We’re simply up to our eyeballs in minor super-heroes!

    K-9:

    K-9, an injured German Shepherd (they call him a police dog but I think that that’s as an alternate breed name due to the war, like how the British call them Alsatians) nursed back to health and given a terrible name by scrappy teen Tip Starr, is given ample opportunity to fight crime thanks to his association with Tip’s brother, Police Detective Dick Starr. (Dynamic Comics 001, 1941)

    Categorized in: Alphanumeric (K, 9), Animals (Dogs), Origin (Animals)

    Dynamic Boy:

    When orphan Kent Banning is severely injured while rescuing Doctor Brown’s unnamed daughter from a burning schoolhouse, Brown returns the favour by injecting him with a mysterious fluid that he got from a dying Tibetan Lama. This fluid not only saves Kent’s life but endows him with the standard array of super-powers: enhanced speed and agility, super strength and the power of flight. He also adopts the lad, which makes the chaste romance between Kent and “She Seriously Never Gets A Name” Brown just a little bit weird. She does make him a costume, which is nice. And it clearly has room for him to grow into!

    Probably the best thing about Dynamic Boy is just how lanky and awkward he is. Contextually, he’s about the same age as Robin and most of the other sidekicks in Golden Age comics, i.e., somewhere between 12 and 15 years old, but Dynamic Boy really feels like it, particularly in the sequence above, where he learns that he can fly by tripping over his own feet. (Dynamic Comics 002, 1941)

    Categorized in: Generica (Boys), Language (Superlatives – Dynamic), Origin (Mystic Mutates)

    Lady Satan:

    Lady Satan’s career begins after an ocean liner is sank by Nazi bombers and an unnamed woman (there is some impression that she uses Satan as her surname while adventuring, but whether it is her real name is hard to say) is the only survivor. Swearing vengeance, she heads back to Europe to vex the Axis.

    I really like Lady Satan! For one thing, she just kind of relies on the mystery inherent in being a hot lady in a mask and doesn’t even switch to a secret identity to seduce horny Nazis into revealing their secrets. For another, she’s supremely adaptive. Got captured and about to be shot as a spy? No problem, Lady Satan will merely steal the executioner’s pistol, take him hostage, steal a plane, crash into the pursuing planes, parachute into a handy river, steal a car and be in Berlin at the same time as the fellow she was caught trying to rob in the first place. Just a very competent character.

    She also packs a chlorine gas gun, which is horrifying to contemplate firing at another person, let alone firing it in an enclosed space. I suppose that war crimes don’t apply to you if you are a stateless vigilante, but everybody has to breathe. (Dynamic Comics 002, 1941)

    Categorized in: Famous Figures (Satan), Origin (Vengeance Quest), Royalty (Ladies)

    the Green Knight:

    Contrary to his name, the Green Knight is more of an archer-type hero than some sort of armoured bruiser or dashing cavalier. He is also our first Florida-based super-hero, as far as I can figure (many before him have visited, certainly, but none before have deigned to live there).

    As the Green Knight explains to Lance Cooper, an orphan boy who he rescues from a vampire in the Everglades, he is in actuality Denis Knight, a rich guy who collects Medieval weapons and has a rose-tinted view of knighthood that informs his forays into vigilante justice.

    Speaking of Lance, he abbreviates the usual perfunctory super-hero boy-adoption process even further by just coming out and asking to join up with Knight. He gets a mini version of the Green Knight’s costume (and sadly loses his cheeky little orphan cap in the process) and follows him into battle for the remainder of his two-adventure career as Lance, which is a very annoying name indeed. Is it just using his regular name like so many kid sidekicks do, or are they doing a bit of a winking acknowledgement that his name already fits the knightly theme? Would it kill them to give him a spear? (Dynamic Comics 002, 1941)

    Green Knight Categorized in: Colours (Green), Famous Figures (Arthurian)*, Royalty (Knights)

    Lance Categorized in: Locations (Florida), Objects (Lances), Origins (Sidekicks)

    * the character does not have anything to do with Arthuriana thematically, but the name “the Green Knight” is nonetheless enough of a reference for me

  • NOTES – MARCH 2026

    Cops Shooting Fleeing Suspects: 

    The NYPD do their level best to gun down the Challenger for wearing a mask near the scene of a crime. (Daring Mystery Comics 007, 1941)

    Some probably-also-NYPD officers try to do the same to the Black Cobra. (Dynamic Comics 001, 1941)

    Some definitely-NYPD officers try to gun down a fleeing Mask. (Exciting Comics 010, 1941)

    Honours:

    Heroic dog K-9 is given a medal and made an official officer in what is also likely supposed to be the NYPD. (Dynamic Comics 001, 1941)

    Temporally Tricky Westerns:

    I’ve occasionally talked about the temporal uncertainty of depictions of the West in comics of the 1940s and 1950s, in that comics set in the modern day are given all of the tropes of the Old West, such that you don’t know what era they are taking place until someone flies a plane on-panel etc. The “Jim Hatfield” feature in Exciting Comics might just take the cake on this front. Every issue features Hatfield seemingly stepping from the present-day Texas Ranger HQ through a time portal to the 1850s.