The Curse of Skeleton Munroe

Category: Prize

  • MONSTER, CRITTER AND CREATURE ROUND-UP 004

    Everyone likes a good monster now and then.

    Horned Cat:

    With every one of these round-ups I accrue more evidence that the Slightly Different Big Cat is one of the classic monster types, as seen here when Congo Jack is confronted with this horned green feline in the mystical Valley of Vango in the Congolese jungle.

    As a bonus, a few steps later he has to deal with another classic: the carnivorous plant, or in this case flesh-eating bush. (Lightning Comics v2 004, 1941)

    Croco-Tiger:

    As further evidence, here’s Power Nelson fending off a strangely plush-looking croco-tiger in the wilds of the planet Pluvius in the far-flung year 1982 CE. For those like me who like to see a comic book creature survive now and then, worry not for the yellow pool this beast is being flung into merely shrinks it to kitten size, which is hopefully something that it can adapt to.

    Pluvius also features its own type of carnivorous plant, in this case some sort of tentacle (or possibly tendril?) based predator. (Prize Comics 003, 1940)

    Cannibal Tree:

    Rex Dexter of Mars and gal pal Synde have their own run-in with a carnivorous plant, the so-called cannibal tree, on an unnamed extrasolar planet. (Mystery Men Comics 018 1941)

    Dodman’s Serpent:

    Though the practice is now frowned upon in zoological circles, I can’t help but love the sound of an eponymous species name, and especially when the species in question is some sort of monster. Dodman’s Serpent is great because it has the lovely rhythm of an eponym without actually being named after some guy named Dodman who will later be cancelled and require a lot of textbooks to be reprinted. Instead, it is named after its hunting grounds near Dodman’s Point in Cornwall. Or its former hunting grounds, I suppose, since it made the mistake of attacking a ship containing the Black Knight. (The Funnies 049, 1940)

    Dragon:

    I really like this dragon, which spent its days peacefully eating maidens in an unnamed European kingdom until the Golden Knight showed up and slayed it. It has all the weird goofiness of the dragons that you see in Medieval illustrations from before the concept of what such a beast looks like was really codified. (Fantastic Comics 010, 1940)

    Dragons:

    These dragons, by contrast, are just a bunch of weird lizards that the Green Sorceress keeps in a cave and throws her enemies to. I really like them. (Blue Bolt v1 001, 1940)

    Drazil:

    Here we see Neptina associate Norma Kane be ambushed and nearly killed by a very cool-looking undersea reptile called a drazil. As is often the case with long-necked creatures, the drazil is vulnerable to having its head chopped off.

    Norma really was having a day of it, as immediately before the drazil attack, she was ambushed by this heinous looking crustacean which is referred to only as a “sea-beast.” (Champ Comics 011, 1940)

    Dream Plants:

    During one of the Green Sorceress’ many attempts to conquer the whole of the underground world, she employs dark majicks and weird science to move her armies through the Fourth Dimension. While pursuing her there, Blue Bolt is nearly killed by a Dream Plant, a carnivorous plant with the ability to project sexy illusions to lure its prey closer.

    Later, a second, airborne species of dream plant that forgoes the illusory lures in favour of active hunting almost does for the Green Sorceress herself before Blue Bolt spears it in its conspicuous weak point. (Blue Bolt v1 005, 1940) 

    Jungle Horse:

    Finally we have the jungle horse, potentially the only non-hostile species present on the Gorikon in the Negative Universe, or at least the only one encountered by Meteor Martin during his time there. These peaceful animals just hang around waiting to act as beasts of burden for passing humanoids – a truly selfless species. (Amazing-Man Comics 025, 1941)

  • MONSTER, CRITTER AND CREATURE ROUND-UP 002

    It’s time for more monsters! And also critters and creatures!

    Prehistoric Gorilla:

    This carnivorous cave-dwelling ape lives in a hidden valley in Africa and has a pretty sweet deal going with the local pterodactyls, whereby they bring him things to eat and he seemingly doesn’t have to do anything. This arrangement does eventually backfire after the pterodactyls grab Kaänga’s mate Ann and the justifiably miffed jungle lord follows them and slays the gorilla. (Jungle Comics 017, 1941)

    A few bonus dinosaurs from the hidden valley: some generic carnosaurs, the aforementioned pterodactyls, and a mean aquatic sauropod.

    Creatures of Argus:

    When the wicked Sklar, tyrant of the planet Argus, attempts to invade the Earth of the far-off Year 1982, he sends these fairly cool flame-spewing robots to do his dirty work for him. While I always appreciate a good killer robot, these ones are especially satisfying because they conform to the proportions of the people of Argus and it’s always nice to see non-humans adhering to their own aesthetics rather than defaulting to ours. 

    Though the robots are smashed up by champion of the people Power Nelson in short order the risk of invasion remains, so he and his love interest/companion Zora head to Argus to settle things once and for all. During their time there, they are forced to take a detour that leads them through the through the Cave of Terror, a monster-haunted locale containing such beasts as…

    … the beefy, fire-breathing Dreaded Cave Monster! (smashed against a wall)

    The cephalopoid Creatures of the Quicksand! (deprived of their meal but otherwise unharmed)

    The extremely compelling giant rodentoid Saber Tooth Crawler! (punched out) (Prize Comics 006, 1940)

    Morg:

    Adventurer Planet Payson encounters this morg while investigating malfeasance on Mars, and manages to escape its clutches by merely making it sleepy rather than killing it. A true win for xeno-conservation! (Planet Comics 006, 1940)

    Pteridons:

    Analogous to our own woolly mammoths, these pteridons were once native to Pluto but now lie frozen beneath a layer of ice. Though a gang of crooks attempt to exploit these curiously adorable beasts by thawing them out and deploying them as rampaging engines of destruction, they are stopped by Buzz Crandall before things get too out of hand. (Planet Comics 006, 1940)

    Aqua-Scorpio:

    Despite the fact that people in the 40s thought that octopuses were inherently gross, menacing and deadly,  sometimes the comic book people felt the need to up the ante a bit and so we get things like the aqua-scorpio her, as encountered by oceanic adventurer Captain Gallant. I really like this guy’s head, especially the combination of the compound eyes and chinless beak, but the hooked tentacles might be overkill. (Super-Mystery Comics v1 005, 1940)

    Arena Monsters:

    The wicked ‘bdula Khan pits these three beasts against the Golden Knight seemingly purely for the love of being evil. Only one of them, the bat wing monster, gets anything approaching a name, but that doesn’t prevent it from being slain as easily as its companions generic dragon and land kelpie. (Fantastic Comics 006 1940)

    Bat-Serpent:

    The Rocket is confronted with and slays this bat-serpent while he is the captive of a group of Ape-Men, and it’s a good thing that he does so because it moves him out of the category of “prisoner” and into that of “potential leader.” I do feel a little bad for the bat-serpent here, though. Sure, the caption box says that it is a “blood seeking enemy of all animal and human life” but that face says “adorable puppy-cow” and that holds a lot of weight with me.

    As part of his ascent to chiefdom, the Rocket must venture into the Cave of Horrors and face the various horrors therein. He only gets to one of them before being interrupted, but it’s a good one, the fire-breathing, flashlight-headed rayoceros, which look like the kind of creature you’d find in an early Sixties comic set on Krypton. (Pep Comics 005, 1940)

  • ALIENS AND SO FORTH ROUND-UP 033

    Aliens. 

    Fifth Dimensional Beings: 

    These big-headed fellows feature in the origin story of Marvex the Super-Robot, but since we only see Marvex’ creator Bolo and his associates, we can’t really say too much about the culture of these Fifth Dimensional creatures. They have big heads, certainly, and a high enough degree of technology that Bolo is able to whip up a sentient robot on a whim, but whether that’s the sort of thing the population at large is getting up to or Bolo is the local equivalent of Lex Luthor is unknown and unknowable, alas. (Daring Mystery Comics 003, 1940)

    Green Devils:

    When Perisphere Payne seeks out a missing scientific expedition on an unnamed planet circling the star Polaris, he finds that they have come to mischief at the nubby little hands of the Green Devils, the planet’s native inhabitants who probably don’t call themselves that.

    While the Green Devils are just another band of primitives, eager to sacrifice the nearest blonde woman to their gods, they are also the most alien aliens that we have seen in a while and so I have a great deal of affection for them. Just look at their long noodly limbs! Their buggy eyes! Beautiful. (Science Comics 006, 1940)

    Pigwidgeons: 

    The final act of the story of the adventures of the Rocket and the Queen of Diamonds involves him leaving the Diamond Empire in his namesake rocket and her abdicating her throne to stow away and go with him. The Queen’s unexpected presence on the ship causes the Rocket to wreck the steering mechanism, and they crash on a strange planet.

    When they recover, the two find that they have been captured Gulliver-style by a group of tiny, rabbit-riding people called Pigwidgeons, who are melodramatic but ultimately good-hearted, and whose initial hostility is due to them mistaking the duo for… 

    … the Gromans, a species of human-sized fascists with a Roman Empire aesthetic to match their name. Though the Gromans have evidently been attacking the Pigwidgeons with impunity for some time, the arrival of the Rocket and the Queen shifts the balance of power, and over the next couple of issues the duo forge a new era of peace at the barrel of a ray gun. (Pep Comics 010, 1940)

    Pluvians:

    A plague is ravaging Earth in the far future of 1982, and Power Nelson has set aside his antipathy for the despotic government of Seng I to help them acquire the radium that they need to effect a cure. He sets out for the radium-rich planet Pluvius, where he meets the Pluvians, ruled by King Rari, and forget what I said about the Green Devils because these guys are my favourite aliens. Whether they have a smooth orange carapace or are wearing modified onesies is not specified and it doesn’t matter because they look fantastic either way, particularly as the sleek and retro-high-tech look it gives them is contrasted with their apparently Medieval society.

    The Pluvians agree to supply the needed radium in exchange for Nelson’s aid against their rival society, the Hairy Guroos, about whom there isn’t much to say. They’re humanoids with luxuriant hair and beards living in a Medieval monarchy (albeit a matriarchal one, which is fun), and that’s about it. They do use radium boulders as ammunition in their catapults, which is a good indication that Nelson has come to the right planet.

    For once in a Golden Age comic the solution to a problem involving hostile aliens does not involve mass alien casualties. Instead, Power Nelson does a regime change, by kidnapping the warmongering Guroo Queen Wodo and leaving her more amiable sister Queen Leelee in charge. (Prize Comics 003, 1940)

  • REAL PERSON ROUND-UP 009

    Some day these won’t inevitably start with Hitler. Some day.

    Adolf Hitler:

    Rix, a human living on Venus in the peaceful year 3090 CE, learns about dictators thanks to the time capsule from the 1939 New York World’s Fair and immediately sets out to make himself into the Hitler of the future. Beat down by interplanetary troubleshooter Planet Payson. (Planet Comics 008, 1940)

    Aviator Ted O’Neil is brought down in the warlike nation of Gestapia (one of the more on-the-nose Nazi Germany stand-ins I have encountered), ruled over by dictator “Schnitzler.” (Prize Comics 004, 1940)

    Al Capone:

    It’s just a shorthand reference for “bigtime gangster” but Scarface Marone here is absolutely an Al Capone pastiche for the one and a half panels he appears in before jumping out a window to avoid capture. (Rocket Comics 002, 1940)

    Anna Roosevelt:

    She’s referred to only as “the President’s daughter” throughout this adventure which sees her being kidnapped and almost killed by Gerlandian spies before being rescued by Electro here, but it’s 1940 and the US has had precisely one President’s Daughter for nearly eight years at this point and it’s Anna Roosevelt. (Science Comics 001, 1940)

    Captain Nemo:

    It shouldn’t have surprised me when Navy Jones, established in the previous issue to be descended from the legendary Davy Jones, encounters not-just-fictional-but-fictional-from-about-seventy-years-earlier figure Captain Nemo while noodling around under the sea with his paramour Princess Coral, but I’m afraid that it did. And not only do they team up to battle octopus men and recover an ancient Roman map to Atlantis together but Nemo basically joins the “Navy Jones” cast going forward! (Science Comics 005, 1940)

    FDR:

    Minor Appearances:

    Science Comics 003, 1940

    Genghis Khan:

    Obvious allusion to Genghis Khan in Khangiz, the warlike master of Mars in the year 40 000 CE. (Planet Comics 002, 1940)

    J Edgar Hoover:

    You have a comic book character who works for the FBI and eventually an unnamed J Edgar Hoover is going to show up and congratulate them for doing their job, as happens to FBI agent Buck Brady here. (Prize Comics 005, 1940)

    J Edgar Hoover is not only Joe “the Shield” Higgins’ boss at the FBI but he was the best friend of Tom Higgins, Joe’s father. (Shield-Wizard Comics 001, 1940)

    Minor appearances:

    Science Comics 003, 1940

    Oak Island:

    Even though Fu Chang operates out of San Francisco and thus Money Pit Island is located somewhere in the Pacific, its name alone twigs it as at least inspired by the legend of Oak Island, which (I checked) was indeed going strong as of 1940 (Pep Comics 009, 1940)

  • GENERIC COSTUMED VILLAIN ROUND-UP 018

    The hits flops just keep coming.

    This gang doesn’t bother to give themself a proper name even though their scheme is extremely big and loud: they have access to a magnetic ray device and have employed it to pull down multiple large buildings in scenic Midtown City, thus killing between one and four thousand people (a printing error obscures the exact number), all so that their demands for protection money from the owners of other buildings will be paid without question. It’s just as well that the Comet eye-beams them all.

    I really am stuck on the fact that they haven’t bothered to give themselves a name, when they have such attention to detail that the hostages they grabbed in order to stymie the Comet were literally Mr & Mrs John Q. Public Priorities differ, I suppose. (Pep Comics 009, 1940)

    Buck Brady of the FBI is investigating a gang that is smuggling Malaysians across the Canada/ US border (because nobody would expect them to, that’s why) and the ringleader, when he shows up, is dressed fantastically. I cannot believe that more super-villains aren’t wearing big fur coats when they look so great when paired with a cowl mask. Anyway, he turns out to be Lieutenant Thomas of the US Border Patrol. (Prize Comics 003, 1940)

    Move over pre-2000s Wolverine, because this guy right here is possibly the most mysterious figure in comics. Samson and David track him to the hidden City of Erde after he initiates a series of attacks against the US, presumably with an eye on conquering it. But who is he? How did he become king of Erde and its population of cavemen? Where did he get the weaponry his cavemen are using in their attacks? Just how the heck did a whole city full of cavemen go unnoticed smack in the middle of the US, secret valley or no? (Samson 002, 1940)

    This unnamed mustachioed man is remarkable mostly for the number of pivots that he manages to pull off over the course of a 13-page story. He first attracts Samsons’s attention with a scheme to pit the presumably South American country of Ecuazil against its neighbour (sadly unnamed but probably something like Perile or Aregentuay) and then conquer both once they were both sufficiently weakened by the fighting. Once Samson and David put an end to that he hypnotically enslaved Samson for a while, then launched into a full-fledged invasion of the US. Pretty good range, I’d say.

    The US invasion plan also featured this amazing spindly-legged flamethrower tank. Bask in its pleasing aesthetics and questionable strategic value! Please also note David in these panels as this is a good representation of his role in the comic: all enthusiasm, willing to lasso absolutely anything, very low actual impact on events as they unfold but clearly Samson enjoys having him around.

    Finally, I don’t quite know why but I feel that I must highlight this sequence in which Samson hurls a man into a pit and then his lifeless body is just there for the next two panels. I want to frame this and hang it on my wall. (Samson 002, 1940)

  • MINOR SUPER-VILLAIN 714: SKLAR

    (Prize Comics 006, 1940)

    It’s a regular day in Mongol-dominated New-New York City of the year 1982 CE: the people are oppressed in various ways and Power Nelson is around to help them solve some but not all of their problems. Suddenly! A space capsule lands and disgorges a trio of rampaging robots! This is a perfect task for Power Nelson to handle as it it a short-term solution to an immediate problem but very importantly does not require and attempt to change systemic problems. Smashy smashy!

    Nelson’s ally Zora Doone of the Interplanetary Red Cross soon informs him that the robots were sent to Earth from the planet Argus and he speeds there as past as possible, only to find himself outfoxed: Sklar, Lord of Argus has taken Zora hostage, necessitating an escape through the monster-filled Cave of Terror to remove her from danger and pad the pagecount.

    Power Nelson decides that the best solution to Argus’ and Earth’s problems is to depose the unpopular Sklar by way of a revolution, and let me say that this is a very galling thing for him to do. I’ve been bitching and moaning about how Nelson never gets around to freeing the people of Earth from the despotic reign of Seng I, the thing he was created to do, by the way and here he is, 15 minutes into his stay on Argus and elbow deep in revolution? What a piece of work.

    The revolution doesn’t prove to be strictly necessary, as Nelson ends up confronting Sklar one-on-one and just kind of tips him off of his volcano lair into the fiery depths below. I suppose it’s important for the populace to feel like they helped.

    Inspired by this, Nelson bids farewell to Zora Doone and finally, finally heads off to depose Emperor Seng I, a character who, might I remind you, he could crush with one hand and who he stands within five feet of in every single issue of Prize Comics. FINALLY.

    (this is very frustrating on a non-narrative level because the publicly available portions of Prize Comics 007 and 008 do not include the Power Nelson strip and somewhere in those two issues he goes from being a hero of the 1980s to one of the 1940s. Details are scarce, but it seems as though Nelson is flung back in time somehow, but does he actually depose Seng I first? No idea)

  • MINOR SUPER-VILLAIN 714: SKLAR

    (Prize Comics 006, 1940)

    It’s a regular day in Mongol-dominated New-New York City of the year 1982 CE: the people are oppressed in various ways and Power Nelson is around to help them solve some but not all of their problems. Suddenly! A space capsule lands and disgorges a trio of rampaging robots! This is a perfect task for Power Nelson to handle as it it a short-term solution to an immediate problem but very importantly does not require and attempt to change systemic problems. Smashy smashy!

    Nelson’s ally Zora Doone of the Interplanetary Red Cross soon informs him that the robots were sent to Earth from the planet Argus and he speeds there as past as possible, only to find himself outfoxed: Sklar, Lord of Argus has taken Zora hostage, necessitating an escape through the monster-filled Cave of Terror to remove her from danger and pad the pagecount.

    Power Nelson decides that the best solution to Argus’ and Earth’s problems is to depose the unpopular Sklar by way of a revolution, and let me say that this is a very galling thing for him to do. I’ve been bitching and moaning about how Nelson never gets around to freeing the people of Earth from the despotic reign of Seng I, the thing he was created to do, by the way and here he is, 15 minutes into his stay on Argus and elbow deep in revolution? What a piece of work.

    The revolution doesn’t prove to be strictly necessary, as Nelson ends up confronting Sklar one-on-one and just kind of tips him off of his volcano lair into the fiery depths below. I suppose it’s important for the populace to feel like they helped.

    Inspired by this, Nelson bids farewell to Zora Doone and finally, finally heads off to depose Emperor Seng I, a character who, might I remind you, he could crush with one hand and who he stands within five feet of in every single issue of Prize Comics. FINALLY.

    (this is very frustrating on a non-narrative level because the publicly available portions of Prize Comics 007 and 008 do not include the Power Nelson strip and somewhere in those two issues he goes from being a hero of the 1980s to one of the 1940s. Details are scarce, but it seems as though Nelson is flung back in time somehow, but does he actually depose Seng I first? No idea)

  • MINOR SUPER-VILLAIN 713: MURDO

    (Prize Comics 005, 1940) 

    Having defeated the mad Racko over the course of three adventures, Jupiter and his pal Jim Johnson are ready for some variety in their lives. Well, too bad, because Racko’s brother Murdo is out for revenge! His first move, kidnap Racko’s former victim and Jim’s current girlfriend Joan and put her in a test tube in her underwear.

    ASIDE: I had been operating under the assumption that Racko was a last name but now I have to revise my worldview to include a set of parents who would name their children “Racko” and “Murdo”.

    Over all, Murdo is a lot less interesting than his brother, possibly because of his focus on revenge instead of wacky ways of harming NYC. If he does share one thing with Racko, it’s a penchant for interesting hideouts – in his debut issue he is making his home under a lake in India that is stocked with octopuses, sharks and mermen. 

    Murdo manages to capture Jim as well (and notably leaves him fully clothed when he puts him in a test tube) but turns out to be even less able to cope with an alien wizard than Racko was.

    Jupiter doesn’t even bother blowing Murdo up. He just piles some stuff on top of him.

    Having not even been plausibly killed in his first appearance (and what an insult that is for the brother of the guy that Jupiter felt the need to blow up three separate times), Murdo is back next issue to try again, this time by using magnets to flip Jim Johnson’s cab into a ditch. This is actually very advanced for a Golden Age villain – Murdo has learned that his chances of taking on Jupiter are low and so is starting out by getting the much easier revenge kill on Johnson. Sadly for both Murdo and Johnson’s cab driver, the passenger compartment is the only part of the cab that survives.

    Jupiter shows up and easily captures Murdo, but Murdo has had the good sense to have a henchman dress up as a cop and lurk nearby to “take the villain into custody.” He then abandons his revenge plot entirely in favour of an attempt to take over the US by murdering the president. It’s an astonishing display in light of the single-minded obsession that governs most super-villainous behaviour, folks. Unless world domination was Murdo’s main thing to begin with and revenge was the distraction, of course.

    Jupiter does not stand idly by and allow Franklin Delano Roosevelt to be murdered, of course, though he makes the unusual choice to destroy Murdo’s henchmen and just… leave Murdo himself wandering around on the ground somewhere. It’s a calculated insult!

    The end-of-story blurb promises that next issue would see Murdo teaming up with his brother Racko and I for one think that that would be a fun time, as despite having chosen to go into the same field the two are actually quite different in their approaches to super-villainy, plus a little sibling rivalry never hurt the readability of any story. Sadly, though, Prize Comics 006 was Jupiter’s final appearance, so while Murdo remains at large poor Racko is in a limbo-state, reportedly not dead but not confirmed alive. Very sad stuff.

    REVENGE KILLING SCORE: 0/5 in two attempts each on Jupiter and Jim’s lives and one on Joan’s, Murdo got none of them. Abysmal.

  • MINOR SUPER-VILLAIN 712: DR DEKKAR, MASTER OF MONSTERS

    (Prize Comics 005, 1940) 

    Comic book features with the villain as the lead were one of the rarer subgenres of the Golden Age, and so I must note that this is our third instance of one with a monster-maker as the lead. Fun!

    We first encounter Dr Dekkar here after he has advertised for an assistant and thus brought one Diane Clark to his laboratory-castle on the English moors. There’s a part of me that wants to get very critical of the concept of accepting a job whee you will be living with your boss sight-unseen but I know that that was a thing that many people did in fact have to do in the past – particularly women, who were making up most of the live-in childcare and nursing workforce. And there’s a lot ove very harrowing fiction built around the premise of accepting one of those jobs and turning up only to find yourself in a Weird Situation, so this one checks out!

    Case in point: Diane soon learns that the job in the isolated castle, that she was given sight unseen after answering a newspaper advertisement and which has her sharing a residence with two overtly creepy men and a third (unseen, screaming) presence, might just be a little sketchy. Specifically, she learns that the screamer is Dr Dekkar’s last assistant, who has been turned into a kind of ape-man by Dekkar’s experiments with hormone injection.

    And to add insult to injury, it turns out that Diane hasn’t been brought in as an assistant after all, but is simply the next experimental subject!

    Luckily for Diane, her fiance Bob Trent has a poor sense of the boundaries between personal and private lives and shows up on her first day at her new job to see how she’s doing. Chaos ensues: Dekkar’s real assistant Wilkins releases and is killed by the ape-man; the ape-man makes off with Diane and is subsequently killed by Tom; the castle burns down and Dekkar is presumed dead.

    You know what they say about presuming that a super-villain is dead, though: they always crawl back out of the woodwork to press U and ME in some sort of diabolical deathtrap. And indeed, Dr Dekkar is back again one month later with a collection of animal men and a thirst for vengeance.

    In an impressive move for a comic book scientist, Dekkar has continued in his prior avenue of research instead of tossing it all and starting over in the field of robotics or making frankensteins. His hormone treatments have gotten precise enough that he is able to make humanoid creatures out of animal life, including an almost fully human Tiger Woman, with the dual caveats that a) the creatures must be given an injection every six hours or lose their human forms and b) human brain matter is an important part of the recipe and oh, look! Diane and Bob have human brains! What a wonderful coincidence!

    As an aside, Dekkar sure has made some interesting choices here: make a woman out of a tiger, dress her in a fur bikini and teach her to smoke using a cigarette holder… I’m just saying that if this were a modern comic then Dekkar’s search history would have some very specific booleans going on in it.

    The Tiger Woman is of course horny for Bob and lets him free only to turn on him once he expresses some desire to leave with the date he came with. This leads to Bob being carried off by the amazing Condor-Man, who gets far too little on-panel time.

    (shout out to Dr Dekkar for wearing something approaching proper attire for a surgical theatre: just look at that face mask!)

    Bob manages to escape the Condor-Man and return just in time to see his plan take effect: he had somehow managed to replace the beast-men’s hormone injections from the night before with water and now they were all reverting to their former states with remarkable speed. Bob and Diane haul ass out of there while Dr Dekkar is messily devoured by his own test subjects (there is a “will Dr Dekkar return next month?” caption at the end, but since he did not I guess the tigers really did do him in).

  • MINOR SUPER-VILLAIN 711: MAYTUS, KING OF THE BEASTS

    (Prize Comics 005, 1940)

    Late in his first incarnation, Power Nelson makes the acquaintance of Zora Doone, agent of the Interplanetary Red Cross, and the two form a very horny-but-chaste relationship. At her behest, Nelson takes a break from not freeing the people of Earth from the tyrannical rule of Seng I to investigate conditions on planet Ato, where humans are ruled… BY APES!

    Yes, it’s a good old fashioned Planet of the Apes situation on Ato. Humans are treated as animals, act as beast of burden, are fed on garbage, etc, while apes get to be cops and wagon-drivers. It just ain’t fair!

    There isn’t really any exploration of why or how exactly the apes are in charge on Ato – the humans seem to be intelligent and verbal and the apes know it… Is this a race thing? It probably is, isn’t it – whether the writer consciously wrote it that way or not it’s got a lot in common with fantasies of white oppression under the heels of the “lesser” races (oh wait, I forgot that this is a comic set in a future in which the West has been conquered by the evil Mongol, isn’t it) . It’s also an interesting bit of commentary on the treatment of animals – that panel of the ape zookeeper feeding its charges garbage straight out of the can speaks of someone who has felt a pang of empathy for a creature in their time.

    King Maytus isn’t really your typical villain, just the head of an oppressive society, but I like his bluster. I also like seeing Power Nelson get mashed up by an elephant for a few panels before he inevitably comes out on top.

    For all my talk of racist allegories above, the situation on Ato is actually resolved far more peacefully than a similar one on a comic set on a Pacific Island would be. Sure Maytus is beaten up and threatened with death, but the story doesn’t end with, say, all of the apes being killed and/or reduced to servitude and/or stripped of their intelligence. In Golden Age comics terms it’s a triumph of diplomacy!