The Curse of Skeleton Munroe

Category: Captain Tornado

  • ALIENS AND SO FORTH ROUND-UP 029

    The wonders of the cosmos!

    Spiny Scalemen: 

    The Spiny Scalemen are yet another group of gross-looking underwater humanoids who threaten the mostly peaceful nation of Amloza, and what’s worse, they’re doing it as part of a Nazi plot to take over the city and use it as a naval base. Thankfully Mogg the Fish-Man and only competent citizen of Amloza realizes that city walls are a bit of a useless affectation in an underwater environment and destroys the Scalemen by collapsing Amloza’s onto them. (Champ Comics 016, 1941)

    Categorized in: Body (Nonhuman Parts), Generica (Men)

    Flat Heads: 

    “Og, Son of Fire” was a comic adapted from a Big Little Book that was based on a series of short stories and also a radio show about Og, a young caveman who is trying to make his way in a hostile world. And importantly for the purposes of this blog, one of the things making the world more hostile is this tribe of ape men led by a fellow named Long Tooth. Heaven knows I love an ape man, but I love ’em even more when they’re called something fun like “Flat Heads.” See also the Flat Heads’ Sun God here. (The Funnies 013, 1937)

    Categorized in: Body (Heads)

    the Flies:

    While the Barrangees of Planet Barrang have had a lot of problems with insects over the years – they famously grew giant and drove the Barangee population underground, while insect-worshipping Barrangee priests stymied any attempt to reclaim the surface – their most troublesome foes were always the giant flies. These creatures have adapted to their new size by becoming active hunters rather than scavengers, and the Barrangees are a favourite prey. Couple this with the fact that Earthman Captain Tornado and his cohort have encouraged the Barrangees to move above ground and you get situations like the above, in which a Fly abducts a Barrangee child in broad daylight.

    The Flies are the most intelligent and organized of the Barrang insect species featured in the “Captain Tornado” feature, and they make war on the Barrangee city under the direction of their Fly King until Tornado bring knowledge of both firearms and insecticide to the planet and effectively counters their offensive. (Popular Comics 054, 1940)

    Categorized in: Animals (Insects), Extrasolar (Planet Barrang)

    Fourth Dimensional Creatures:

    After foiling several of Satan Rex’s attempts to destroy humanity, scientific adventurer Jon Linton and his pals return to their first love: tinkering around with spaceships. And since Jon et al exist in an adventure comic, the first test flight of their new rocket turns into an out-of-control flight through space at never-before-seen speeds, careening directly through planets without touching an atom and ending up on a world where thought and reality intersect, kind of like that one episode of Star Trek: The Next Generation.

    During their pell-mell flight through space, Linton and pals are briefly visited by these tentacle-legged lizard monsters, who appear to be kind of generically hostile for a few minutes before fading back into the ether. Just what the heck is going on?

    Jon hits upon the answer with his customary swiftness: these are inhabitants of the Fourth Dimension, and the ship briefly intersected with their space. Does this justify the seeming aggression that their show to the people on the spaceship? We cannot accurately judge, alas. (Amazing Mystery Funnies v3 007, 1940)

    Categorized in: Extradimensional (Fourth Dimension)

  • ALIENS AND SO FORTH ROUND-UP 023

    A fine batch of aliens for ye this day, sor! 

    Inferians: 

    The wandering planet Inferno threatens to destroy the Earth with its heat, and the magician Zambini (plus some lady and the mad astronomer Professor Stargaze) travel to its surface in an attempt to cool it down. There they find the Inferians, charmingly can-shaped aliens made out of heat-resistant glass.

    We learn more information than usual about this alien culture from a handy text box: the nearby Inferian city is called Cinderburg, and the tap-based language is called Clink. From an Inferian tranformed into a human we learn that the king of Inferno is known as the Great Glassblower, plus the fact that Inferians can be horny.

    The Great Glassblower is implied to have made the Inferians somehow, so I had expected him to be some other manner of being but instead he is just a slightly better-dressed Inferian with a hostile attitude and a bowl full of molten glass that he’s not afraid to throw at intruders. Zambini nonetheless manages to seal up the huge volcano that is the source of Inferno’s great heat (and hopefully not important for maintaining the lives of the Inferians somehow) and thus Earth is saved! (Zip Comics 002, 1940)

    Etherians and Rodongees: 

    After helping the Barrangees move back to the surface of their world and defeat the giant insect species that had driven them underground in the first place, Captain Tornado and his fellow Earthicans were probably ready for a bit of a break from inter-species combat. Well, tough luck, because upon closer inspection, some of the giant insects flying around the surface of Barrang were not insects at all but insect-shaped vehicles piloted by four-armed, blue-haired guys with fragile constitutions and a bad attitude, and Tornado, his friends and a whole bunch of Barrangees are rounded up and taken prisoner by them.

    Their jailers turn out to be called Etherians, and the Etherians turn out to be jerks who have already enslaved a race called the Rodongees and now propose to do the same to the Barrangees. Tornado and his party fall in with a group of freedom-fighting Rodongees and pledge to help them overthrow the Etherians once and for all… and that is the end of the “Captain Tornado” feature. I sure hope they managed to complete their mission without having any more alien trouble on Barrang! (Popular Comics 056, 1940)

    the Evil Gods: 

    Ted Hunt and Jane Martin, the Star Rovers, are making an exploratory stop on Venus when they are captured by a tribe of post-apocalyptic Venusians, but just what exactly was the apocalypse that made them so? They soon find out when they witness a Venusian hunter being chased down and seemingly eaten by a robot referred to as one of the “Evil Gods.”

    And just what are the Evil Gods? Once Ted beats up the Venusian king he gets the story of how his people found six of them deep underground in some sort of suspended animation and how once they were accidentally revived they enslaved the former Venusian civilization and reduced the few free members of the species to starving in isolated swamps. Ted, now king of the Venusians, vows to free the people from the tyranny of the Evil Gods.

    Ted and Jane set out to find food and are immediately captured and transported back to the Evil Gods’ seat of power, where they learn that the tyrant beings are not in fact robots but blobby green aliens that use the impervious robotic exoskeletons to protect their frail flesh. 

    Ted escapes to retrieve his spaceship and takes advantage of the Gods’ habit of sleeping outside of their shells to kill five of them. The sixth, on watch over the Venusian slaves, is lassoed and dragged into a cave where it is then sealed, hopefully for all time. The Venusians (and Jane) are free! (Exciting Comics 003, 1940)

    Fang Men: 

    The Fang Men of Jupiter (or Jupitor, as it appears here) might have a rich and beautiful society that values poetry and art and presumably good dentistry but alas that is not how we encounter them while reading the adventures of Cosmic Carson. 

    Instead, all of the Fang Men we meet are space pirates, and particularly jerky ones at that. We can only hope that this is not an accurate picture of Fang-Man society as a whole. (Science Comics 001, 1940)

  • ALIENS AND SO FORTH ROUND-UP 023

    A fine batch of aliens for ye this day, sor! 

    Inferians: 

    The wandering planet Inferno threatens to destroy the Earth with its heat, and the magician Zambini (plus some lady and the mad astronomer Professor Stargaze) travel to its surface in an attempt to cool it down. There they find the Inferians, charmingly can-shaped aliens made out of heat-resistant glass.

    We learn more information than usual about this alien culture from a handy text box: the nearby Inferian city is called Cinderburg, and the tap-based language is called Clink. From an Inferian tranformed into a human we learn that the king of Inferno is known as the Great Glassblower, plus the fact that Inferians can be horny.

    The Great Glassblower is implied to have made the Inferians somehow, so I had expected him to be some other manner of being but instead he is just a slightly better-dressed Inferian with a hostile attitude and a bowl full of molten glass that he’s not afraid to throw at intruders. Zambini nonetheless manages to seal up the huge volcano that is the source of Inferno’s great heat (and hopefully not important for maintaining the lives of the Inferians somehow) and thus Earth is saved! (Zip Comics 002, 1940)

    Etherians and Rodongees: 

    After helping the Barrangees move back to the surface of their world and defeat the giant insect species that had driven them underground in the first place, Captain Tornado and his fellow Earthicans were probably ready for a bit of a break from inter-species combat. Well, tough luck, because upon closer inspection, some of the giant insects flying around the surface of Barrang were not insects at all but insect-shaped vehicles piloted by four-armed, blue-haired guys with fragile constitutions and a bad attitude, and Tornado, his friends and a whole bunch of Barrangees are rounded up and taken prisoner by them.

    Their jailers turn out to be called Etherians, and the Etherians turn out to be jerks who have already enslaved a race called the Rodongees and now propose to do the same to the Barrangees. Tornado and his party fall in with a group of freedom-fighting Rodongees and pledge to help them overthrow the Etherians once and for all… and that is the end of the “Captain Tornado” feature. I sure hope they managed to complete their mission without having any more alien trouble on Barrang! (Popular Comics 056, 1940)

    the Evil Gods: 

    Ted Hunt and Jane Martin, the Star Rovers, are making an exploratory stop on Venus when they are captured by a tribe of post-apocalyptic Venusians, but just what exactly was the apocalypse that made them so? They soon find out when they witness a Venusian hunter being chased down and seemingly eaten by a robot referred to as one of the “Evil Gods.”

    And just what are the Evil Gods? Once Ted beats up the Venusian king he gets the story of how his people found six of them deep underground in some sort of suspended animation and how once they were accidentally revived they enslaved the former Venusian civilization and reduced the few free members of the species to starving in isolated swamps. Ted, now king of the Venusians, vows to free the people from the tyranny of the Evil Gods.

    Ted and Jane set out to find food and are immediately captured and transported back to the Evil Gods’ seat of power, where they learn that the tyrant beings are not in fact robots but blobby green aliens that use the impervious robotic exoskeletons to protect their frail flesh. 

    Ted escapes to retrieve his spaceship and takes advantage of the Gods’ habit of sleeping outside of their shells to kill five of them. The sixth, on watch over the Venusian slaves, is lassoed and dragged into a cave where it is then sealed, hopefully for all time. The Venusians (and Jane) are free! (Exciting Comics 003, 1940)

    Fang Men: 

    The Fang Men of Jupiter (or Jupitor, as it appears here) might have a rich and beautiful society that values poetry and art and presumably good dentistry but alas that is not how we encounter them while reading the adventures of Cosmic Carson. 

    Instead, all of the Fang Men we meet are space pirates, and particularly jerky ones at that. We can only hope that this is not an accurate picture of Fang-Man society as a whole. (Science Comics 001, 1940)

  • ALIENS AND SO FORTH ROUND-UP 011

    ALIENS AND SO FORTH ROUND-UP 011

    What ho! Aliens!

    Martians: 

    These Martians attack Earth for reasons that will remain unclear forever, because the story they appear in never actually gets an ending. In fact, they never even show their faces, instead attacking from their very cool-looking ships and sending their very cool-looking robots to act as ground troops. The initial invasion is driven off by superhuman scientist Greg Gilday and his associate Joan and then the Martians just never bother to return for another shot. (War Comics 002, 1940)

    Barrangees: 

    After their initial encounter with the giant insect life of Planet Barrang, Captain Tornado and his companions end up falling in with the Barrangees, a humanoid species who were forced underground when the insects began to increase in size and intelligence, and despite the common cause that they had made with the purple ant faction, the trio are far more comfortable around an non-insectoid race.

    (wildly, this extends to not even questioning the Barrangee caste system in which servants are surgically rendered mute as a symbol of their subservience and children are raised in total darkness to give them enhanced night vision)

    The Earth-people quickly resolve to help the Barrangees return to surface life using their knowledge of firearms and insecticides. Their main obstacle to this, other than the insects themselves, is the Barrangee High Priest, leader of a religion that worships the Sacred Centipede and by extension all of Barrang’s insect life. Captain Tornado eventually resolves this by shooting both the High Priest and the Sacred Centipede dead. (Popular Comics 048, 1940) 

    the Batmen:

    The Rocket and the Queen of Diamonds seem to run into another hostile humanoid species every time they leave the walls of the hidden Diamond Empire, and the Batmen are yet another of these, which they end up in the clutches of after crashing the Rocket’s ship into an underground cavern. The king of the Batmen is of course a creep who lusts after the Queen and attempts to dispose of the Rocket via gladiatorial combat vs a giant turtle, but once the Rocket learns that the Batmen are mortally afraid of fire it’s all over. Quite literally, because he accidentally burns down their city. (Pep Comics 003, 1940)

    the Batmen of Kordano: 

    It’s been a while since I read “Air-Sub DX” and the world-building was never its main focus, so forgive me if I’m wrong, but as I recall it was set in an undefined future on a planet that I have written down as “Tago-Lor” but could have just as easily been a far-future Earth. The crew of the titular Air-Sub contend with the machinations of various bald guys, including Klawger here, who has assumed the identity of the administrator of some sort of mining colony. 

    All this is to say that I have no idea what the deal is with the Batmen of Kordano, aka the Living Dead Men, aside from the facts that a. they look cool, b. they have two great names, and c. they ride around in squat cylindrical vehicles called “mobile pillboxes,” which is fun. Aside from that, no idea. Why so aggro? Where or who or what is Kordano? No idea. (Amazing Mystery Funnies v2 005, 1939)

  • ALIENS AND SO FORTH ROUND-UP 004

    Now’s the time that we start pulling aliens from the vaults! So look out for a lot of A-names for the next while! Not the first one though, because something has to come up organically.

    Crillionites:

    Hailing from the planet Crillon (which boasts the majestic Crillion City, natch), the Crillionites are a caste-based society in which the Lords of Crillon (like from the title of the comic!) rule over a slave population via some sort of divine right. This societal order is threatened by Professor Wendall Keene and his crew of space explorers: Hugh, Celeste, and the also-titular Ken Craig, but whether this is due to some innate sense of justice on their part or for some other reason is never quite spelled out in their one extant appearance, as things start in media res and Mort Cowen there presumably thought he could go back and explain what was going on a bit later. No dice, Mort. (Circus, the Comics Riot 001, 1938)

    the Ancient Ones: 

    It’s that old staple of adventure, the ancient hidden civilization! Not all of them are different enough from regular humanity to qualify as an Alien and So Forth, but I reckon a society of prehistoric Antarcticans who retreated underground when the ice crept across their lands and have indefinite lifespans must surely count. The Ancient Ones are kind of boringly benevolent, but they do have a lot of gold, which inspires hero Rocky Ryan’s crew to mutiny and thus provides a bit of excitement.

    This also allows the Ancient Ones to show off their somewhat ghoulish hobby: collecting gold-hungry adventurers in suspended animation. Or possibly practicing human taxidermy. (Big Shot Comics 009, 1940)

    Antarenes: 

    The Antarenes, inhabitants of the planet Antar, have a problem: their sun has gone out. Their solution? Head underground and set out through the void of space with their whole dang planet to find a new one. Unfortunately for Earth, rather than one of the presumably many uninhabited stars in the galaxy the Antarenes have chosen Earth’s orbit as the coziest place to pull up their planet, and the Earth is just going to have to move out of the way (and into the Sun), whether they like it or not. Fortunately for Earth, Marvo 1○2 Go+ is on the case and Antar is rerouted back out of the Solar System to find somewhere elese to park.

    One small detail that I appreciate about the Antarenes: as a society that seems to mimic the eusocial nature of our world’s ants they of course have a Queen but we never see her, for the simple reason that she is way too important to let two weird randos just rock up and meet with her. (Superworld Comics 003, 1940)

    the Ants:

    Captain Tornado, along with Professor Bordani and his daughter Jane, are stranded on the extrasolar planet Barrang. They meet and shoot a variety of intelligent aliens while there, the first of which are these giant alien ants, who don’t figure too heavily into the plot but who do engage in intraspecies warfare and melon farming. (Popular Comics 046, 1939)

  • ALIENS AND SO FORTH ROUND-UP 004

    ALIENS AND SO FORTH ROUND-UP 004

    Now’s the time that we start pulling aliens from the vaults! So look out for a lot of A-names for the next while! Not the first one though, because something has to come up organically.

    Crillionites:

    Hailing from the planet Crillon (which boasts the majestic Crillion City, natch), the Crillionites are a caste-based society in which the Lords of Crillon (like from the title of the comic!) rule over a slave population via some sort of divine right. This societal order is threatened by Professor Wendall Keene and his crew of space explorers: Hugh, Celeste, and the also-titular Ken Craig, but whether this is due to some innate sense of justice on their part or for some other reason is never quite spelled out in their one extant appearance, as things start in media res and Mort Cowen there presumably thought he could go back and explain what was going on a bit later. No dice, Mort. (Circus, the Comics Riot 001, 1938)

    the Ancient Ones: 

    It’s that old staple of adventure, the ancient hidden civilization! Not all of them are different enough from regular humanity to qualify as an Alien and So Forth, but I reckon a society of prehistoric Antarcticans who retreated underground when the ice crept across their lands and have indefinite lifespans must surely count. The Ancient Ones are kind of boringly benevolent, but they do have a lot of gold, which inspires hero Rocky Ryan’s crew to mutiny and thus provides a bit of excitement.

    This also allows the Ancient Ones to show off their somewhat ghoulish hobby: collecting gold-hungry adventurers in suspended animation. Or possibly practicing human taxidermy. (Big Shot Comics 009, 1940)

    Antarenes: 

    The Antarenes, inhabitants of the planet Antar, have a problem: their sun has gone out. Their solution? Head underground and set out through the void of space with their whole dang planet to find a new one. Unfortunately for Earth, rather than one of the presumably many uninhabited stars in the galaxy the Antarenes have chosen Earth’s orbit as the coziest place to pull up their planet, and the Earth is just going to have to move out of the way (and into the Sun), whether they like it or not. Fortunately for Earth, Marvo 1○2 Go+ is on the case and Antar is rerouted back out of the Solar System to find somewhere elese to park.

    One small detail that I appreciate about the Antarenes: as a society that seems to mimic the eusocial nature of our world’s ants they of course have a Queen but we never see her, for the simple reason that she is way too important to let two weird randos just rock up and meet with her. (Superworld Comics 003, 1940)

    the Ants:

    Captain Tornado, along with Professor Bordani and his daughter Jane, are stranded on the extrasolar planet Barrang. They meet and shoot a variety of intelligent aliens while there, the first of which are these giant alien ants, who don’t figure too heavily into the plot but who do engage in intraspecies warfare and melon farming. (Popular Comics 046, 1939)