The Curse of Skeleton Munroe

Category: Ferret

  • MEDIA IN COMICS 015

    Comics love to have media in them, and I love telling you about those media.

    Music:

    Though the radio debut Roger Midas and His Melodeers is a hopeful sign for the relationship between former absentee workaholic father and snob Harvey Midas and his progeny, one can’t help but be a little cynical about the sudden success of a rich man’s passion project. (Detective Comics v1 047, 1941)

    When I detailed the musical output of the Murder Maestro in the last Media Round-Up I somehow missed that a) “I’m Getting Up in the World” was in fact written not by the Maestro but by Johnny Quick as part of a plan to trap the villain and b) it was performed by a radio ensemble called the Bandoliers. (More Fun Comics 072, 1941)

    Newspaper Columns:

    Golden Age Marvel Comics detective Ferret writes a column called “Crime Doesn’t Pay” for the Tribune. (Marvel Mystery Comics v1 004 1940)

    Radio:

    If Lester Pry’s radio gossip column is called anything other than “Lester Pry” then we get no indication of it in this Slam Bradley story. (Detective Comics v1 051, 1941)

    “The Scarlet Terror” is our first radio show featuring a pulp-style action hero, the eponymous “red-cloaked man from the planet Jupiter!” Sounds like a hoot. (Hit Comics 010, 1941)

    “The Happy Hour” features live music to delight all (but bemuse the Shining Knight). Just why the singer is dressed in a “hack comedian” outfit is unexplained but probably would have made sense to someone from the 1940s. Featuring the real-life novelty hit “the Hut-Sut Song.” (Adventure Comics 069, 1941)

    I assume that “Uncle Dan’s Kiddie Hour” is more than just a venue for sending messages to specific children over the airwaves, but that’s the part of the broadcast that we get to see as it is used by Spy Smasher as a semi-secure channel to convey information to Eve and Admiral Corby. (Whiz Comics 024, 1941)

    Alan “Green Lantern” Scott moves from radio engineer to radio presenter after his boss notices his pleasant voice and sticks him on “Man on the Street” duty. (Green Lantern v1 002, 1941)

    Further Apex Broadcasting System programming includes “What’s Your Trouble?” which involves a jury of smug-looking experts giving advice to those with problems (explained in All-American Comics 030 and then actually seen in action in Green Lantern v1 002, 1941)

    Apex also broadcasts “You the Public,” a forum for community members to tell their own stories, though only those stories that involve absolutely no controversy, as illustrated here by the unnamed Apex head choosing to let a huge slave ring go uncommented-upon rather than invite a bit of legal trouble. (All-American Comics 024, 1941)

    “You the Public” returns in All-American Comics 033 as the venue for a discussion of an ongoing conflict between unionizing cab drivers and the mob.

  • MINOR SUPER-HERO ROUND-UP 104

    Here are some very minor Marvel Comics super-heroes, or at least super-hero adjacent comic book adventurers.

    the Masked Raider:

    The Masked Raider is actually Jim Gardley, a small-time rancher in the town of Cactusville (which has apparently been officially placed in California? the hell?) is run off his land and framed as a rustler by crooked business interests. Adopting his masked persona and acquiring a souped-up horse named Lightning, he strikes back at his persecutors and goes on to spread justice throughout the West.

    Recently (well, seven years ago), Marvel Comics 1000 recontextualized the Masked Raider as being part of a chain of super-heroes who are empowered by an artifact known as the Eternity Mask, but that’s all future stuff. As far as we are concerned, for the next 80-odd years worth of comics the Masked Raider is just a two-fisted cowboy. (Marvel Comics 001, 1939)

    Ka-Zar:

    Ka-Zar is in actuality David Rand, who was gradually orphaned after his family was stranded in the jungle when he was a toddler. First his mother dies of a fever, which, along with a bit of head trauma, causes his father to have a mental break and decide to settle down in the jungle rather than try to get back home. Some years later, the vile emerald hunter de Kraft invades this jungle life and kills David’s father, leaving David to be brought up the rest of the way by the lion Zar and his mate. Ka-Zar = “Brother of Zar,” which is a better origin than most jungle man nonsense names get. Ka-Zar’s origin ends when he slays de Kraft, who has returned to get more delicious emeralds.

    This particular Ka-Zar is of course doomed to obscurity thanks to the existence of the other Ka-Zar, who somehow continues to appear to this day. Marvel has no need of any more jungle heroes, let alone a surplus Ka-Zar. (Marvel Comics 001, 1939)

    Ferret:

    Though private detective characters are a dime a dozen in Golden Age comics, Ferret here is distinguished in a few ways: firstly by the fact of his cool name, secondly by dint of having a bit of the weaselly appearance of his namesake rather than being your typical comic book squarejaw, and finally because he is a bit of a go-to in more modern comic flashbacks when they want to add a bit of non-costumed 40s flair. (Marvel Mystery Comics v1 004, 1940)

    Most importantly, as of Marvel Mystery Comics v1 005, Ferret has a real ferret named Nosey for a pet.

    Terry Vance:

    Terry Vance, aka the Schoolboy Sleuth, aka the Boy of a Hundred Hobbies is a science-minded youth, of the subtype that deals in actual science and not comic book super tech. Mostly, at least – he does occasionally stretch the bounds of what a remote controlled plane can do.

    Vance splits his time between school, the Bike Club, his famed Hundred Hobbies and solving grisly murders that have the police flummoxed, and he does it all with the aid of a monkey named Dr Watson and a reporter pal named Deadline Dawson. 

    If any of these characters is a ripe candidate for revival, it’s Terry*, as a venerable old detective, an embittered old tech billionaire, a benevolent old tech billionaire… the possibilities are finite but vast! Heck, have him still be a teen, having gotten too close to the super-villainous side of crime and been blasted through time and/or space. (Marvel Mystery Comics v1 010, 1940)

    *Ferret was killed off by Ed Brubaker, alas. 

  • CATALOGUE OF WOUNDS 014

    I’ve finally caught up on all the backlogged wounds! Only new wounds for the catalogue going forward.

    the Dart:

    The Dart has come all the way from Ancient Rome to the present day (1940) only to be shot in the left arm. (Weird Comics 006, 1940)

    Doc Strange:

    Though the text box says that Doc Strange is “riddled with bullets” in this exchange, the subsequent first aid suggests that his left arm bore the brunt of the damage. (Thrilling Comics 001, 1940)

    the Falcon:

    The Falcon gets a classic head creasing. (Human Torch v1 002, 1940)

    Ferret:

    Despite the fact that these crooks manage to capture Ferret and force him to remove his bulletproof vest, they not only then choose to shoot him in the head but fail to actually shoot him in the head fatally and instead do a classic skull crease. (Marvel Mystery Comics v1 008, 1940)

    the Flame:

    The Flame gets in on the classic skull crease game. (Wonderworld Comics 018, 1940)

    the Masked Rider:

    Not to be left out, the Masked Raider sustains a head crease, classic. (Startling Comics 001, 1940)

    And again a few issues later. (Startling Comics 004, 1940)

    the Spirit:

    The Spirit (who I’m sure will be a frequent visitor to the Catalogue of Wounds) is shot in the left shoulder by Dr Cobra. (Spirit Section, June 9, 1940)

    A few months later: shot in the right shoulder. (The Spirit Section, September 22, 1940) 

    And a few months after that, the right shoulder again, this time by the Black Queen. (The Spirit Section, November 10, 1940)

    Thor, God of Thunder:

    Thor’s alter identity of Grant Farrel is shot in the back, wounding him badly enough that it takes weeks for him to recover. (Weird Comics 003, 1940)

    Yarko the Great:

    Even Yarko’s great magic cannot save him from occasionally being shot in the right arm. (Wonderworld Comics 004, 1940)

  • CATALOGUE OF WOUNDS 014

    I’ve finally caught up on all the backlogged wounds! Only new wounds for the catalogue going forward.

    the Dart:

    The Dart has come all the way from Ancient Rome to the present day (1940) only to be shot in the left arm. (Weird Comics 006, 1940)

    Doc Strange:

    Though the text box says that Doc Strange is “riddled with bullets” in this exchange, the subsequent first aid suggests that his left arm bore the brunt of the damage. (Thrilling Comics 001, 1940)

    the Falcon:

    The Falcon gets a classic head creasing. (Human Torch v1 002, 1940)

    Ferret:

    Despite the fact that these crooks manage to capture Ferret and force him to remove his bulletproof vest, they not only then choose to shoot him in the head but fail to actually shoot him in the head fatally and instead do a classic skull crease. (Marvel Mystery Comics v1 008, 1940)

    the Flame:

    The Flame gets in on the classic skull crease game. (Wonderworld Comics 018, 1940)

    the Masked Rider:

    Not to be left out, the Masked Raider sustains a head crease, classic. (Startling Comics 001, 1940)

    And again a few issues later. (Startling Comics 004, 1940)

    the Spirit:

    The Spirit (who I’m sure will be a frequent visitor to the Catalogue of Wounds) is shot in the left shoulder by Dr Cobra. (Spirit Section, June 9, 1940)

    A few months later: shot in the right shoulder. (The Spirit Section, September 22, 1940) 

    And a few months after that, the right shoulder again, this time by the Black Queen. (The Spirit Section, November 10, 1940)

    Thor, God of Thunder:

    Thor’s alter identity of Grant Farrel is shot in the back, wounding him badly enough that it takes weeks for him to recover. (Weird Comics 003, 1940)

    Yarko the Great:

    Even Yarko’s great magic cannot save him from occasionally being shot in the right arm. (Wonderworld Comics 004, 1940)

  • GENERIC COSTUMED VILLAIN ROUND-UP 046

    Here’s to all the crooks who just didn’t have enough oomph.

    the Despot:

    The Despot (not really his name, but literally the only thing he is called throughout the story) has the magic power to transform himself and others into living plants and animals, a power which he uses to trap Camilla and Sir Champion in his mountain fastness after luring them there on a magical golden road. Thus stripped of its leaders, the Lost Empire proves no match for the Despot’s invading armies (who might be animals that have been turned into humans or might also have the power to turn into animals – it is unclear). 

    The Despot’s reign over the Lost Empire is short, as Camilla and Sir Champion are able to outwit the single, albeit magical, dog that he had left to guard them. Cornered, he makes a real shapeshifter mistake and turns into a potato, whereupon he is trapped in that form forever by Sir Champion’s magic sword. 

    This adventure comes at the very end of Camilla’s time in the original Lost Empire location, which is very sad because I think that knowing that a magical evil potato was stuck to the floor somewhere just off-panel would have really enhanced those stories. (Jungle Comics 014, 1941)

    the Acrobat Bandits:

    The Acrobat Bandits are a trio of rope-swinging jewel thieves who terrorize NYC for a few weeks before they tangle with reporter Dopey Day and are undone by his semi-slapstick ways. They are in fact pretty cool villains but really don’t get a lot of time to shine while Dopey is tripping over himself and dropping things, alas. (Liberty Scouts Comics 003, 1941)

    Jasper Fennel:

    Seemingly mild-mannered jewellery store clerk Jasper Fennel turns out to be the brains behind the notorious Panther Gang in this Marvo the Magician story. He might never have been caught if he hadn’t robbed his own place of employment – a valuable lesson for all would-be criminals not to shit where you eat. He also has one of the more upsetting masks I have seen in a while. (Lightning Comics v2 004, 1941)

    Hook:

    Hook is the leader of a gang who are attempting to run a protection racket on New York’s dry cleaners. He’s just a guy with a hook prosthetic who has decided to go with it and that’s what this lowest level of super-villainy is all about. Plus that nail bomb that he attempts to kill Ferret with is truly gnarly. (Marvel Mystery Comics v1 009, 1940)