The Curse of Skeleton Munroe

Category: Voodoo Man

  • PROBLEMATIC ROUND-UP 006

    Every time I relax, another one emerges from the shrubbery. And what’s depressing is the fact that they will continue emerging at a more or less steady rate for the entire history of comics. Here’s the latest batch of Problematic Characters.

    the Voodoo Man: 

    When Dr Bob Warren heads to Haiti to practice medicine and “investigate voodoo”, he comes into conflict with the Voodoo Man, a zombie-raising, curse-spouting, doll-pinning collection of every voodoo trope and stereotype. As compared to other headlining super-villains, the Voodoo Man’s exploits are pretty one-note: he’s trying to exert control over part or all of Haiti using zombies and other magics, while Warren foils him at every turn.

    The Voodoo Man’s finest moment is probably the time he turns an old woman into a pig to vex his enemies, but as always serving a super-villain is a dicey prospect, OSHA-wise, and the pig-woman gets a knife in the back for her efforts. (Weird Comics 001, 1940) 

    For a couple of issues (Weird Comics 004 and 005, specifically), Bob Warren seems to be pilling a Thin Man and becoming the Voodoo Man, as in a man who battles voodoo practitioners. Rather than the original titular Voodoo Man, Warren takes on a very similar fellow named Boanga (above) and the Grand Zombie (below), but after that the one and only original returns for the rest of the feature’s annoyingly long run.

    the Grand Zombie: 

    The Grand Zombie’s appearance coincides with a change in the “Voodoo Man” creative team, as evidenced by Bob Warren suddenly becoming a clean-shaven blonde instead of a mustachioed brunette. There is a chance that he is meant to in fact *be* the Voodoo Man, as his modus operandi – turn people into zombies for his own enrichment – is the same, but given that he looks completely different, operates at a site on the other side of the island and is called something else I’m willing to call the Grand Zombie a different character. 

    The Grand Zombie name, in addition to being a far better one than the Voodoo Man, reflects a linguistic quirk that might have been widespread but which I have only encountered in old comics, in which both the unquiet dead and their creators are referred to as zombies. Better name or not, the Grand Zombies is unceremoniously shot at the end of the story and the feature then reverts back to the Voodoo Man.

    This issue also feature perhaps the least empathetic missionary character in Golden Age comics. (Weird Comics 004, 1940)

    the Magic Mandarin: 

    The Magic Mandarin, aka Lee Ching, importer, is an extremely typical Yellow Peril villain. Perhaps the only moment of joy I found in his entire first appearance was when he met up with his fellows in the Brothers of the Bloody Blade (above) and they kept screaming “Allegiance!” at one another.

    The thing that puts the magic in the Magic Mandarin is an artifact called the Stone or Lodestone of the Dragon which is capable of such feats as paralyzing others, creating a force field, changing someone’s clothing and telekinesis, but which is unable to function if swaddled in silk or affect someone who is wearing silk, which comes in very handy for the Mandarin’s foes Smash Dawson and his team.

    The Magic Mandarin is one of your classic “seems to die at the end of every adventure but turns out to have survived in the next” villains, and like so many of those his final appearance must be assumed to be the one that finally killed him, as he was sucked into a dam in Whirlwind Comics 003 and there was no Whirlwind Comics 004. (Whirlwind Comics 001, 1940) 

    Fu Chu: 

    Fu Chu is a recurring villain of Yarko the Great, and while he is so patently a Fu Manchu knockoff that he even has most of his name, his major offence is in how boring he is. Like, I don’t find Yellow Peril comic book plots particularly fun to read, but at least they are usually rich with incident. Fu Chu’s debut involves him kidnapping the inventor of a death ray and then completely failing to prevent Yarko from waltzing in and taking him back.

    Fu Chu’s second appearance, in Wonderworld Comics 016, features him as the head of a cult of the Mayan Plumed Serpent Kukulkan, for reasons that are never quite explained, as the main thrust of the episode involves Fu Chu attempting to kill explorer Doctor Mayo and his daughter and Yarko the Great intervening to save them. The whole farce ends with an earthquake destroying all or part of Chichen Itza, which is wild.

    Fu Chu goes on to return at least a couple of times in 1941 but don’t hold your breath – he’ll have to really up his game to get an update, (Wonderworld Comics 013, 1940) 

  • DEMONIC ROUND-UP 003

    Two shorts and two longs.

    Bajah:

    Minor Golden Age Marvel magician Dakor has to travel all the way to the fictional Indian kingdom of Nordu to rescue his friend’s daughter from one of those cults where they worship a random blonde white lady (one of the more embarrassing stupid pulp fiction concepts to make the jump to comics, in my opinion). All that is to set up the fact that the devil figure in this cult is the oft-invoked, never-seen Bajah, as seen above. (Mystic Comics v1 003, 1940)

    the Goat-Men: 

    The Goat-Men are a class of demon who serve Lucifer, and specifically the Lucifer seen in the last Demonic round-up, because this particular one is summoned by the Voodoo Man, just as his boss had been.

    The Goat-Men are fire demons, who can both breathe fire and create a ring of fire by walking in a circle around something or someone. Plus: the ring of fire gives you malaria. This is a pretty good collection of demonic powers, and while the part of me that writes about super-villains wants to say that they are insufficiently related to goats for my liking, anyone familiar with Medieval demonology will tell you that having a suite of abilities that are completely disconnected from both the demon’s physical appearance and one another is very accurate.

    Just like his boss, the Goat-Man proves to be intensely vulnerable to the sight of a cross, to the point of explosion. Just why hero Bob Warren had to light the cross he used on fire is perhaps best left unexplored. (Weird Comics 007, 1940)

    Kor Deno: 

    Kor Deno, a demon of some might, has been haunting the same family in… the rural United States? I’m pretty sure that’s where Warlock the Wizard hangs out… for generations. Any female member of the family who marries will be widowed by the demon soon after and for the latest and perhaps last scion, Valya, the curse has grown in scope to the point that Kor Deno has carried off all of her friends and family. 

    Warlock the Wizard is if nothing else a romantic, and so he challenges Kor Deno’s might in order that Valya might wed or at least kiss her love, Jim. He scores an early victory by using the the Golden Hand of Abraxas to crush the demon’s cool shadow form, but finds himself to have been overconfident, as both Jim and Valya are carried off to Kor Deno’s Black Kingdom immediately after he leaves them to finally make out.

    Kor Deno adopts the form of Simon the Hermit to lull Warlock into a false sense of security, but is unable to destroy him while he wields the Hand, and thus the Hand is what Kor Deno demands in exchange for Warlock’s freedom.

    Now armed with what he believes to be his enemy’s greatest weapon, Kor Deno attempts to slay Warlock, only to himself be destroyed by the still-greater might of the Lamp of the Gods. Bad luck, Kor Deno. (Nickel Comics 002, 1940) 

    Korieg the Sea Devil: 

    Like Bajah, Korieg the Sea Devil is invoked as a force of evilby the practitioner of a made-up Mysterious Asian Religion, in this case that practised by the inhabitants of a lost kingdom somewhere near Malaysia. No word on any of Korieg’s particulars, beyond the fact that they evidently float in water. (Action Comics v1 010, 1939) 

  • DEMONIC ROUND-UP 002

    DEMONIC ROUND-UP 002

    Look out! Its demons!

    Lucifer: 

    Dastardly voodoo man the Voodoo Man has this version of Lucifer possess a young woman for some dang reason. He’s got a pretty good look with the sideburns and all, but is surprisingly easy to chase away with an anemically-presented crucifix. (Weird Comics 006, 1940)

    the Unholy One: 

    The Unholy One is an infernal servant of some kind who has been summoned as a sort of demonic search engine by the Green Sorceress. He appears in the early Simon & Kirby days of Blue Bolt, so he gets an appropriate level of gravitas and “this guy’s face is too gross to show you” angles to render him nice and memorable. I like him! (Blue Bolt v1 005, 1940)

    Unnamed Being: 

    If I’m honest I must admit that I have no idea what this guy is. Heroic former uggo Sir Champion encounters him while searching an extradimensional dreamscape for his liege/lover Camilla after she is abducted to there by the wizard Thoth. He is generally helpful, but “capricious, horned extradimensional being” equals “demon” in my eyes. Plus he’s nude! (Jungle Comics 011, 1940)

    the Fire-Devil:

    Perhaps you will recall our old friend the Witch-Master, lord of the witches of Salem. Well, he in turn serves this fellow, who is referred to as the Fire-Devil throughout the adventure due to the fact that he is summoned out of a bonfire. The various titles that the Witch-Master gives him – Great King of Evil, Great King of Inferno, etc – indicate that he is held in some esteem, but the fact that he can’t endure the “level stare” of preteen Mark Kent does diminish this somewhat.

    Also humiliating: the fact that a simple bucket of water is sufficient to banish him back to the underworld. (Slam-Bang Comics 005, 1940)