The Curse of Skeleton Munroe

Category: scientist

  • MINOR SUPER-VILLAIN 028: CARL KRUGER

    (Detective v1 033, 1939)

    Carl here is a scientist who is obsessed with Napoleon, something that people used to be when there weren’t so many fictional characters to be consumed with – heck, he appears only a few months before the Joker begins his slow crawl to being the one a weird loner would be pictured dressing up as while he makes his Important Plans.

    Since Carl was a scientist he recruited a cabal of other scientists to help him make war machines and since he was a Napoleon Head he recruited an army of dudes and together these formed the backbone of his world domination scheme until he was unexpectedly Batmanned.

    The real notable thing about Carl is that he was basically the last villain that Batman fought before he stopped killing people. In fact, Batman (by my count) kills the most people in this incident: at least 14, including Carl himself!

    ADDENDUM: I was wrong about the “stopped killing people” part because I had a Fan Theory about how Batman stopped killing about the same time he adopted Robin. The major flaw in this Fan Theory was that Batman and Robin kept on killing people.

  • MINOR SUPER-VILLAIN 025: THE MASTER

    (Detective v1 030, 1939)

    I like the Master because he is simultaneously brilliant enough to invent a mind control device capable of enslaving a significant portion of the US Government and dumb enough to brag about his machine to a federal agent not ten feet away from it. Machine smashing ensues.

  • MINOR SUPER-VILLAIN 025: THE MASTER

    (Detective v1 030, 1939)

    I like the Master because he is simultaneously brilliant enough to invent a mind control device capable of enslaving a significant portion of the US Government and dumb enough to brag about his machine to a federal agent not ten feet away from it. Machine smashing ensues.

  • MINOR SUPER-VILLAIN 020: THE GORRAH

    MINOR SUPER-VILLAIN 020: THE GORRAH

     (Action v1 002, 1938)

    Early on in Tex Thomson’s adventuring career, he and his pal Bob Daly found themselves in a hidden city called, appropriately, the Sealed City. There they met the leader, or Gorrah, of that city and eventually discovered that he was an usurper who they quickly helped overthrow. There it would end for your average hidden-city-usurper but not this Gorrah, no sir. He came back half a dozen times, indulging in schemes such as:

    -turning people into weird cyborgs

    -turning people into weird rat-men

    -attempting to take over Turkey

    -fixing boxing matches

    and so on. 

    By his last appearance, he was dealing with Mr America instead of boring old Tex Thomson and it wasn’t a very fair fight. Over the years he had shed his super-science, his one-time hypnotic power and even his flamboyant costume and was merely a one-eyed agent of some unspecified Foreign Power (ie, the Nazis) tasked with bombing libraries, which somewhat ignominiously (if predictably) ended with him being blown up by his own bomb. A sad end to be sure.

  • MINOR SUPER-VILLAIN 006: THE LORD OF LIFE

     (More Fun 018, 1937)


    Used a drug to simulate death in others, then revived them post-funeral and made them do his bidding by claiming that without continual treatments they would die again. Unfortunately for him, he tried the same trick on Dr Occult and was unmasked as a fraud, leading to his swift murder at the hands of his former minions.

    SHOULD THEY BE BROUGHT BACK? My initial thought was that he would only be useful as a legacy name, but if, say, you were telling a Dr Occult yarn and worked in a recap of the original adventure early on then a reveal of the Lord of Life as someone who had really returned from the dead could be a nice cliffhanger/ ongoing mystery. Heck, tie it in with the Methuselah and Vampire Master stories (and maybe even work in something to do with the Master of Corpses, MSV No. 12) and you could have a neat little adventure where Dr Occult must reckon with the legacies of his earliest cases. Fun!

  • MINOR SUPER-VILLAIN 006: THE LORD OF LIFE

     (More Fun 018, 1937)


    Used a drug to simulate death in others, then revived them post-funeral and made them do his bidding by claiming that without continual treatments they would die again. Unfortunately for him, he tried the same trick on Dr Occult and was unmasked as a fraud, leading to his swift murder at the hands of his former minions.

    SHOULD THEY BE BROUGHT BACK? My initial thought was that he would only be useful as a legacy name, but if, say, you were telling a Dr Occult yarn and worked in a recap of the original adventure early on then a reveal of the Lord of Life as someone who had really returned from the dead could be a nice cliffhanger/ ongoing mystery. Heck, tie it in with the Methuselah and Vampire Master stories (and maybe even work in something to do with the Master of Corpses, MSV No. 12) and you could have a neat little adventure where Dr Occult must reckon with the legacies of his earliest cases. Fun!

  • MINOR SUPER-VILLAIN 002: THE VAMPIRE MASTER

     (New Fun 006, 1935)



    The *second* DC super-villain, the Vampire Master was upset that a lady rejected him so responded reasonably by holding the city to ransom via hordes of machine-created Universal movie monsters, possibly the first example in comics of someone creating something of unbelievable power and using it for petty nonsense instead of becoming the richest person in creation.

    Theoretically, the Vampire Master was beaten by Dr Occult, but *really* he was shanked by one of his own creations after talking about how he was going to shut off his machine and make her disappear.

    SHOULD THEY COME BACK? Maybe not the Vampire Master himself, but a story about someone breaking into an abandoned basement and finding his tech, still set to fill NYC with Frankensteins and Draculas would be a real hoot.

  • MINOR SUPER-VILLAIN 001: FANG GOW

    (New Fun 001, 1935)

    Unfortunately, the first DC super-villain is Fang Gow, a pulp-style Yellow Peril sort who vexes adventurer Barry O’Neill , his pal Inspector LeGrande and the nation of France.

    Fang Gow persists until 1941, and inevitably participates in some entertaining stories, including a half year or so in which he is near death and the story relocates to Tunisia where he kidnaps a famous doctor to treat him, but ultimately he’s just a warmed-over version of all the Fu Manchu knockoffs who bedeviled the pulps.

    His finest moment might just be his death, in fact: captured in French Guiana and on a ship en route to London and trial, he takes a death-simulating drug and requests burial at sea. Instead of being revived by immersion in seawater (and merely having to escape a weighted coffin and swim to shore), he lands on a rogue sea mine and is blown to high heaven.