The Curse of Skeleton Munroe

Category: scientist

  • MINOR SUPER-VILLAIN 586: THE RED BLIGHT

    (Exciting Comics 003, 1940)

    Technically, the Red Blight is a ray weapon developed by mad scientist Dr Hodl on behalf of ideologically nonspecific aggressor General Pasko in order to facilitate the conquest of Europe, but just like when a guy with a regular name is tooling around in a vehicle with a cool codename I reckon that the good name should take precedence, particularly as 1) Dr Hodl never returns and 2) people make reference to the Red Blight as an entity more than once during the course of the story.

    Besides, the Red Blight is a super-weapon worth being named after: a ray that rapidly corrodes inorganic matter with a range of at least 2000 kilometres (Hodl’s Transylvanian castle to the North Sea) – why sleep on that, Hodl? Be the Red Blight!

    Dr Hodl spends most of his time attempting to eliminate John “Son of the Gods” Thesson, who he correctly views as his only real opposition. Why, before Thesson shows up, none of the authorities concerned with the Red Blight’s attacks even thought about discovering his location by triangulation. Clearly this is a case where the villain is right: the hero is the only thing standing between him and complete victory.

    Ultimately, Hodl and the Red Blight come up against the real problem with the weapon of mass destruction as an all-purpose tool: it’s very hard to select your targets. Despite an army of spies attempting to stymie him at every turn, the Son of the Gods makes his way to Hodl’s castle and chucks him off a wall.

  • MAD AND CRIMINAL SCIENTIST ROUND-UP 010

    We have mad scientists at criminal scientist prices.

    Dr Koch is one of the many people hungry to get their hands on the secret vitamin supplement that turned the Champ (derogatory) into the Champ (aspirational) after its creator Dr Marlin is murdered. Koch’s mild claim to fame is the fact that he’s the first one to get ahold of the formula long enough to do anything with it. What he did, specifically, was to mix up a big batch and pump it directly into a poor guy named Cris, thus turning him into a lumpy rage-filled monster-man.

    Koch gets away at the end of his encounter with the Champ and his little pal Henry (Cris sadly does a header off a cliff) but characters later in the story talk about him as if he’s dead. Dead or hiding out in a cave in Mexico: either way he’s not bothering the Champ any more. (Champ Comics 011, 1940)

    Dr Bolms (excuse me, Doktar Bolms) here is a mere gangland plastic surgeon, which was enough to draw the attention of Secret Agent Z-2 here but not necessarily enough to draw ours. What really sets him apart from his peers is the fact that he has captured a government agent named Monty Wood and has been practising facial surgeries on him. Horrible! (Crash Comics Adventures 001, 1940)

    Dr Sax is a doctor/spy who needs Tornado Tom’s good good blood to rejuvenate his spy chief, but since he’s an evil man he is determined to take all of his blood instead of just some of it. (Cyclone Comics 005, 1940)

    These youngsters are the Space Rovers, Jane and Ted, a coupla youths who were forced to flee in Jane’s father’s spaceship rather than have it and its ray cannons fall into the hands of enemy spies and now just kind of ping pong around the Solar System in the hopes of getting home. Their first port of call is Mercury, where they have the misfortune of meeting the Mercurians of Thian, who only live twenty years, are mad about it and thanks to their head scientist Flaedo here have exactly one proposed solution: capture longer-lived beings and vivisect them.

    I love his little mustache! Don’t worry, he gets electrocuted in the Space Rovers’ escape. (Exciting Comics 002, 1940)

  • MAD AND CRIMINAL SCIENTIST ROUND-UP 009

    You know how it is with these guys. Their science is mad and/or criminal!

    Felix Zurich, lab assistant to Professor Trent, has hidden the professor away in a castle improbably located in the middle of the jungle in Africa, all so that Zurich can force him to perfect his invention of the ever-popular engine-killing ray. This is a Blackstone the Magician story so of course Zurich is also an accomplished stage magician and there is a pivotal duel of illusions. Ultimately, a high-speed canoe chase ends with Zurich going over Victoria Falls while Blackstone and his companions serenely float down on parachutes. (Super-Magician v1 002, 1941)  

    This here scientist and his brother are for some reason trying to turn young women into statues. They don’t get very far before being beat up by Ted Parrish, the Man With 1000 Faces (Speed Comics 001, 1939)

    Senor Anza here is one of your scientists with mysterious motivations: he’s been blowing up passing ships on their way to or from the Panama Canal using his very cool Radium Ray, but just why he’s doing it is not elaborated on. Top possibilities are “as a weapons test prior to some other scheme” and “on behalf of the Axis forces” with a possibility of “straightforward homicidal madness” but as Anza ends up stone dead at the hands of super-spy K-51 and his colleague/ fiance/ fellow super-spy Z-19 all speculation is purely academic. (Wonderworld Comics 004, 1939)

    The Professor Maxon mentioned above never appears in person in the story but does carry a scientific rivalry far enough that he completes the extinction of the dodo rather than allow his rival Professor Stone get credit for his discovery of a remnant population. (Champion Comics 006, 1940)

  • MINOR SUPER-VILLAIN 553: LANDOR, MAKER OF MONSTERS

    MINOR SUPER-VILLAIN 553: LANDOR, MAKER OF MONSTERS

    (Speed Comics 001, 1939)

    Landor, Maker of Monsters is a fellow who hangs out in a castle and – no big surprise – makes monsters. He’s also the title character of his feature, which is not unprecidented in Golden Age comics but worth noting whenever it’s the case.

    Landor is just about finished with his very first monster when socialites Tony Torrence and his fiance  Marcia NoLastName show up at his door seeking shelter from the stormy night. Just why they are on a mountain (in a storm, in the middle of the night) in what appear to be riding clothes is not elaborated on.

    Landor’s first creature, the Brute, is basically a frankenstein and is horny for Marcia. Not only does this mess up Tony and Marcia’s nights but it leads to Landor himself being dashed against a wall when he acts threatening to Marcia and the Brute doesn’t like it.

    The Brute meets his end as a biological crash mat when he and Tony fall off a high balcony. Tony and Marcia flee and between the wall trauma and the obligatory laboratory fire Lando, Maker of Monsters is assumed to be dead.

    But no! Landor lives! An ass has been made of you and of me! He is merely burnt to a crisp! And it is now he who is the horny one, or at least the one who creates a seven foot tall babe in a one-piece swimsuit to do his bidding – is this the one time where attempting to murder a young couple is the more wholesome of two options?

    Carda (for that is the flying woman’s name) meets with some initial success but is hampered by the fact that she is very flammable. Marcia sets her wings on fire entirely by accident, by merely holding a torch. This time Landor is thought to be dead because he leaps out of a high window.

    In his third appearance, Landor has abandoned anthropomorphism entirely in favour of mobilizing a fleet of giant mosquitoes to enact his revenge on Tony and Marcia. As is becoming evident by this point, revenge is not a kind mistress to Landor – giant mosquitoes, while formidable, are vulnerable to both “getting shot” and “being exploded along with your boss and his castle” and so it’s back to the drawing board for a fourth time. Once he gets over being exploded, of course.

    UPDATE: Landor, Maker of Monsters (1940)

  • MINOR SUPER-VILLAIN 553: LANDOR, MAKER OF MONSTERS

    (Speed Comics 001, 1939)

    Landor, Maker of Monsters is a fellow who hangs out in a castle and – no big surprise – makes monsters. He’s also the title character of his feature, which is not unprecidented in Golden Age comics but worth noting whenever it’s the case.

    Landor is just about finished with his very first monster when socialites Tony Torrence and his fiance  Marcia NoLastName show up at his door seeking shelter from the stormy night. Just why they are on a mountain (in a storm, in the middle of the night) in what appear to be riding clothes is not elaborated on.

    Landor’s first creature, the Brute, is basically a frankenstein and is horny for Marcia. Not only does this mess up Tony and Marcia’s nights but it leads to Landor himself being dashed against a wall when he acts threatening to Marcia and the Brute doesn’t like it.

    The Brute meets his end as a biological crash mat when he and Tony fall off a high balcony. Tony and Marcia flee and between the wall trauma and the obligatory laboratory fire Lando, Maker of Monsters is assumed to be dead.

    But no! Landor lives! An ass has been made of you and of me! He is merely burnt to a crisp! And it is now he who is the horny one, or at least the one who creates a seven foot tall babe in a one-piece swimsuit to do his bidding – is this the one time where attempting to murder a young couple is the more wholesome of two options?

    Carda (for that is the flying woman’s name) meets with some initial success but is hampered by the fact that she is very flammable. Marcia sets her wings on fire entirely by accident, by merely holding a torch. This time Landor is thought to be dead because he leaps out of a high window.

    In his third appearance, Landor has abandoned anthropomorphism entirely in favour of mobilizing a fleet of giant mosquitoes to enact his revenge on Tony and Marcia. As is becoming evident by this point, revenge is not a kind mistress to Landor – giant mosquitoes, while formidable, are vulnerable to both “getting shot” and “being exploded along with your boss and his castle” and so it’s back to the drawing board for a fourth time. Once he gets over being exploded, of course.

    UPDATE: Landor, Maker of Monsters (1940)

  • MINOR SUPER-VILLAIN 552: BARON VON KAMPF

    (Speed Comics 001, 1939) 

    Baron von Kampf! Major recurring Shock Gibson villain and aspiring world conqueror. He’s exactly the sort of evil, sneering gloating villain that I love to see vex the heroes of yesteryear, and due to the fact that his appearances are concentrated in the early days of the super-hero medium that’s about all the characterization he gets. He wants to rule the world and he’s a dick about it.

    But who needs characterization when you’ve 1. got the appearance of a weird little goblin man and 2. employ the services of what are possibly the greatest henchmen of the Golden Age: the Zombies!

    “This Better Not Awaken Anything In Me”

    According to Baron von Kampf, the Zombies are radio-controlled creatures made out of animal parts. Just why they’re called zombies is a mystery – the idea of the zombie as a resurrected corpse or corpselike drugged (or mystically enthralled) person was very much in the cultural ether in 1939, so who the heck knows?

    Naming conventions aside the Zombies look terrific, particularly in a huge group – they’re like something that Steve Ditko might draw swarming out of a portal to beat up Dr Strange.

    Baron von Kampf’s second appearance in Speed Comics 002 sadly does not involve the Zombies but does feature that old favourite gizmo, the engine killing ray, which von Kampf is employing to bring down airplanes in order to conquer the South American nation of El Matador. 

    The real interesting thing about the Baron in this issue is that he still has on what I previously assumed to be some sort of surgical cap but might just be the top of his head? Like it’s a metal plate or something? Like all aspects of the Baron’s appearance it goes unmentioned in the text so we can only speculate on why exactly he is Like That.

    Baron von Kampf shows up maybe half a dozen times total but the real attraction is the Zombies, who get a bit weirder as time goes on. We”l be seeing them again, I assure you.

    UPDATE: Baron von Kampf 1940

  • MINOR SUPER-VILLAIN 552: BARON VON KAMPF

    (Speed Comics 001, 1939) 

    Baron von Kampf! Major recurring Shock Gibson villain and aspiring world conqueror. He’s exactly the sort of evil, sneering gloating villain that I love to see vex the heroes of yesteryear, and due to the fact that his appearances are concentrated in the early days of the super-hero medium that’s about all the characterization he gets. He wants to rule the world and he’s a dick about it.

    But who needs characterization when you’ve 1. got the appearance of a weird little goblin man and 2. employ the services of what are possibly the greatest henchmen of the Golden Age: the Zombies!

    “This Better Not Awaken Anything In Me”

    According to Baron von Kampf, the Zombies are radio-controlled creatures made out of animal parts. Just why they’re called zombies is a mystery – the idea of the zombie as a resurrected corpse or corpselike drugged (or mystically enthralled) person was very much in the cultural ether in 1939, so who the heck knows?

    Naming conventions aside the Zombies look terrific, particularly in a huge group – they’re like something that Steve Ditko might draw swarming out of a portal to beat up Dr Strange.

    Baron von Kampf’s second appearance in Speed Comics 002 sadly does not involve the Zombies but does feature that old favourite gizmo, the engine killing ray, which von Kampf is employing to bring down airplanes in order to conquer the South American nation of El Matador. 

    The real interesting thing about the Baron in this issue is that he still has on what I previously assumed to be some sort of surgical cap but might just be the top of his head? Like it’s a metal plate or something? Like all aspects of the Baron’s appearance it goes unmentioned in the text so we can only speculate on why exactly he is Like That.

    Baron von Kampf shows up maybe half a dozen times total but the real attraction is the Zombies, who get a bit weirder as time goes on. We”l be seeing them again, I assure you.

    UPDATE: Baron von Kampf 1940

  • MINOR SUPER-VILLAIN 546: PROFESSOR DWYER

    (Smash Comics 003, 1939)

    When a mysterious monster-man robs a London apartment by ripping a safe clean out of the wall, Captain Cook of Scotland Yard somehow intuits that this may be the work of disgraced London University scientist Professor Dwyer and manages to track him down to an abandoned castle on the moors outside the city (I take no responsibility for checking if there are moors just outside London. Or castles). His intuition is of course correct and he must contend with that most classic of comic book man-monsters: a gorilla with a human brain, wearing a suit.

    Dwyer isn’t the biggest villain, per se – he robs a safe, transplants a brain from a presumably-unwilling man into a gorilla and briefly kidnaps an elevator boy – but he certainly does manage to rack up an impressive checklist of mad science achievements before being taken into custody:

    – fired and in fact confined to an asylum due to the unorthodox nature of his research

    – asylum escapee

    – castle HQ

    – gorilla henchman

    – in fact gorilla henchman with a human brain

    – engine killing technology

    – death ray technology

    It’s an impressive resume, capped off by his complete lack of physical ability that leads to him being captured  with exactly no trouble despite being armed. The gorilla-man unfortunately does not survive.

  • MINOR SUPER-VILLAIN 546: PROFESSOR DWYER

    (Smash Comics 003, 1939)

    When a mysterious monster-man robs a London apartment by ripping a safe clean out of the wall, Captain Cook of Scotland Yard somehow intuits that this may be the work of disgraced London University scientist Professor Dwyer and manages to track him down to an abandoned castle on the moors outside the city (I take no responsibility for checking if there are moors just outside London. Or castles). His intuition is of course correct and he must contend with that most classic of comic book man-monsters: a gorilla with a human brain, wearing a suit.

    Dwyer isn’t the biggest villain, per se – he robs a safe, transplants a brain from a presumably-unwilling man into a gorilla and briefly kidnaps an elevator boy – but he certainly does manage to rack up an impressive checklist of mad science achievements before being taken into custody:

    – fired and in fact confined to an asylum due to the unorthodox nature of his research

    – asylum escapee

    – castle HQ

    – gorilla henchman

    – in fact gorilla henchman with a human brain

    – engine killing technology

    – death ray technology

    It’s an impressive resume, capped off by his complete lack of physical ability that leads to him being captured  with exactly no trouble despite being armed. The gorilla-man unfortunately does not survive.

  • MINOR SUPER-VILLAIN 544: DR VON THORP & THE IRON MONSTER / MINOR SUPER HERO: HUGH HAZZARD & BOZO THE IRON MAN

    (Smash Comics 001, 1939)

    We open on a city (later established as almost certainly NYC) in the grip of terror. A robot known as the Iron Monster is wantonly robbing and murdering and also stealing one or more babies for reasons that are never made clear. Seriously, we never find out what the deal was with those babies.

    The Iron Monster is the creation of Dr von Thorp, your classic scientist rejected from society for his outre beliefs, though considering the man and his work he may have been ostracized for something other than believing that he might someday build a robot. Regardless of why he was rejected, he has expressed himself in the traditional way, by turning his invention back on society as revenge.

    The police have no hope of dealing with the Iron Monster or his boss, so Police Commissioner Hunt calls in private detective par excellence Hugh Hazzard, whose job is made considerably easier by the fact that von Thorp subscribes to the surprisingly common school of robot design that dictates that the robot contain a large, easily accessible space that a human can get inside and also take control of the robot from. Von Thorp’s capture is almost anticlimactic, in fact.

    The reason for this anticlimax is that this is not, in fact, the story of Dr von Thorp and his Iron Monster but the origin of Hugh Hazzard and the renamed Bozo the Iron Man. As introduced Hazzard is already one of those superhuman-adjacent comic book adventurers complete with a special method for the police commissioner to contact him and a love interest gamely resigned to spending most of her evenings alone. Bozo, despite eventually taking over the name of the strip entirely, is never more than a tool of Hazzard’s with no actual personality or volition (though Hazzard does eventually switch to mostly travelling around inside the robot like the other, later Iron Man and Bozo gets a considerable boost in personality once it seems to be spouting quips from its fixed grimace).

    In Smash Comics 002 Hazzard upgrades Bozo with both a considerably miniaturized controller (cellphone sized vs the old one’s desktop PC) and a weird disc on top of his head that allows him to fly, so I guess that also makes him one of those hobbyist polymath types you get in old comics

    Dr von Thorp returns exactly one more time in Smash Comics 018, wherein he and Hazzard battle for control of Bozo by blasting radio waves at him like two people trying to see who a puppy loves more. No surprise that Hugh Hazzard wins but killing von Thorp off-panel at the very end seems a bit mean.

    Like I said, Bozo’s role in the title of the strip if not as a character continued to grow until the end of their run in 1943. Since then Bozo occasionally turns up in a collection of DC Comics junk that some character has collected. Of Hugh Hazzard there has been no further sign.