(Blue Bolt v1 002, 1940)
Just a simple costumed extortion gang, but I really dig their skull masks if not their habit of killing the extortees regardless of whether they pay up or not. Too bad for them that Sergeant Spook was on the case.
(Blue Bolt v1 002, 1940)
Just a simple costumed extortion gang, but I really dig their skull masks if not their habit of killing the extortees regardless of whether they pay up or not. Too bad for them that Sergeant Spook was on the case.
Who will rid me of these fascist goons?
The Nordland Bund is another German-American Bund analog but operates as more of a traditional spy operation on behalf of Nazi Germany stand-in Prussland. Their moderately complicated plan to get explosive coal onto US ships leaving Bermuda is foiled by Secret Agent D-13 and his Canadian counterpart/ love interest Lorraine MacAlinn (Mystery Men Comics 019, 1941)
Like the man’s feet say, the Hoops are a bunch of Nazis (proper Nazis – Fox Features seems to have stopped pussyfooting around with oblique references and backwards words in the last few months of 1941) who had a signature move of leaving a hoop around the neck of their victims. And the word the Blue Beetle is searching for is explode the hoops explode. And fittingly enough the Blue Beetle later uses one of those hoops to explode Baron Gell, leader of the big-h Hoops. (Mystery Men Comics 025, 1941)
Technically this group is nameless and the Anti-Foreigners Committee is a supposedly patriotic group run by their leader as a cover, but if there’s a name that underlines the simmering fascism that underlies ultra-patriotism better than that one then I can’t recall it. (Amazing-Man Comics 022, 1941)
These guys are called the Thorns for no particular reason. Just a buncha Nazi goons with a more poetic name than usual. They go up against ultrapatriotic teen Paul Revere, Jr and also his dad. (Banner Comics 003, 1941)
(Mystic Comics v1 004, 1940)
The Trustees of Hate are a group of villains operating at least nominally along corporate lines, with strategy meetings, what appears to be a board of directors etc. Because their headquarters is in the evocatively named Horror Hall, on the border of the fictional European countries of Borsia and Gratzia, the Blue Blaze is given a new power especially so that he can go beat them up: he returns to his grave between cases and emerges from it again when he is needed, but the grave moves. Very eerie and also very funny if you picture his coffin burrowing through the dirt like a worm. Like I do.
So just who are the Trustees of Hate?
Dr Vortex: If the story hadn’t hit the “Trustees of Hate” angle so hard in the first few pages then this would be an entry on Dr Vortex with special mention of the Trustees as his well-named henchmen. As it stands, the Trustees were held up as a group threat and Dr Vortex is their leader. He’s your regular-style evil scientist and developer of the Hate Ray that is key to the Trustees’ plan.
Lor: Lor is the Trustees’ hangman. There’s not a lot that you can say about him, as he keels over dead with a heart attack after seeing the Blue Blaze emerge from a lime pit (the second time this specific heart attack trigger happens in a Blue Blaze story, by the way). He does appear to love his job, so that’s something.
Probably the most interesting thing about Lor is his design – I reckon that over the span of comics this sort of “generic punk” look might just be one of the more iconic designs for low-threat goons ad thugs but it’s fairly wild to see it in a comic from 1940.
Lara: Every evil organization worth its salt has at least one hypercompetent woman making sure things run smoothly and for the Trustees of Hate that woman is Lara. Not only does Lara capture the Blue Blaze and make sure that the Trustees’ plans go off despite his interference but she is also the only member of the group to survive the adventure (spoiler). Here’s hoping that like Nalda after her she got away to some corner of the Marvel Universe to thrive in her own evil way. Perhaps they’re elderly evil business partners by now.
Weasel: The only named member of the horde of gangsters and spies that make up the bulk of the organization. Weasel is shot by Lara after he is captured by the Blue Blaze and looks likely to spill his guts.
The rest of them, meanwhile, are blown up by Dr Vortex in an attempt to kill the Blue Blaze.
The Trustees’ actual plan involves Lara and others using Dr Vortex’ Hate Ray on the leaders of neighbouring European countries Borsia and Gratzia until a war happens. Once both countries have bombed each other to smithereens, the Trustees of Hate would move in and take over and/or loot both countries. Not a bad plan though if I were starting a war between two countries I might refrain from living on the border between the two. But what do I know – I’ve never invented any kind of ray.
Despite the fact that most of the Trustees are already dead, Dr Vortex manages to capture the Blue Blaze. It’s hard to determine if he could have sealed the deal and actually bumped him off, because he commits the classic villain mistake and stops to gloat. COuld the Blue Blaze escape any time he wanted or was that cool cigarette just what he needed to recharge his power? We’ll never know.
This is the last Blue Blaze story, and until someone brings him back again I’ll always picture him in his little coffin, burrowing through the earth like a worm, on his way to fight evil.
(Star Ranger 001, 1937)
The Ghost Riders are just another gang of bank robbers but I just can’t resist a good outfit, and a trio of hooded cowboys with tommy guns is a great visual if I ever saw one.
(Popular Comics 046, 1939)
Just a simple bank robbing gang operating out of New Orleans and rounded up by Special Agent John Winston but I dig their outfits.
(Keen Detective Funnies v2 019-020, 1940)
Love a number name, particularly one so precise as the One Thousand and One. It’s tied to the number of criminals in their employ, but does it go up and down as they gain or lose members? Is the One a very harried HR guy frantically filling positions as they are vacated? Is it just a nice-sounding number and the actual staffing is a bit more loose? These are the important questions.
It’s a shame that for all their skill at recruiting, the three leaders of the One Thousand and One were unable to secure the services of a decent tailor. The sheet ghost look is surely in the F tier of villain costumes (unless your theme is sheet ghost, of course) but a little love and it could be made to work a lot better than it is here.
The One Thousand and One are of course taken down, but not entirely by the hero of the piece, G-Man TNT Todd. No, he is bailed out of a real jam at the last second by an eerie figure called Mr Death. There’s a promise that Mr Death will return in Keen Detective Funnies 021 but that story is instead devoted to TNT Todd getting explosion-based superpowers and the opportunity never arises – Mr Death will forever remain a mystery.
(an informed guess based on my knowledge of the genre: Mr Death would either turn out to be a criminal rival of the One Thousand and One or a hypercompetent female vigilante. If a mysterious figure bails out the hero at the last second it’s almost always one of the two)
(Keen Detective Funnies v2 019-020, 1940)
Love a number name, particularly one so precise as the One Thousand and One. It’s tied to the number of criminals in their employ, but does it go up and down as they gain or lose members? Is the One a very harried HR guy frantically filling positions as they are vacated? Is it just a nice-sounding number and the actual staffing is a bit more loose? These are the important questions.
It’s a shame that for all their skill at recruiting, the three leaders of the One Thousand and One were unable to secure the services of a decent tailor. The sheet ghost look is surely in the F tier of villain costumes (unless your theme is sheet ghost, of course) but a little love and it could be made to work a lot better than it is here.
The One Thousand and One are of course taken down, but not entirely by the hero of the piece, G-Man TNT Todd. No, he is bailed out of a real jam at the last second by an eerie figure called Mr Death. There’s a promise that Mr Death will return in Keen Detective Funnies 021 but that story is instead devoted to TNT Todd getting explosion-based superpowers and the opportunity never arises – Mr Death will forever remain a mystery.
(an informed guess based on my knowledge of the genre: Mr Death would either turn out to be a criminal rival of the One Thousand and One or a hypercompetent female vigilante. If a mysterious figure bails out the hero at the last second it’s almost always one of the two)
(Amazing Mystery Funnies v2 012, 1939)
The Ten Knights of Doom! Like the Brain of the Robot, more an excuse to talk about their foe than anything else! But here we have to front-load it because you can’t get into these guys without setting things up by talking about Speed Centaur.
Speed Centaur is great because he’s one of the very first super-heroes and yet he’s still also one of the weirdest super-hero concepts that isn’t some sort of psychedelic metafiction. To begin with, he has a Superman origin: he’s the last survivor of an Arctic city of super-centaurs that inexplicably exploded one day in the early 1900s. He was found and raised by a kindly old trapper named Norton who brought him up to believe in Truth, Justice and the American Way.
Following Norton’s death, Speed relocates to the crime-ridden City of Rackets, befriends crusading reporter “Reel” McCoy and proceeds to clean up the city’s eponymous gangs using his enhanced strength, super-jumping and ability to cram his human torso into a horse-head disguise.
After a while having Speed beat up regular gangsters must have gotten monotonous for the writers because they added a feature to the mountain cave in which he lived: a portal to… the past? An alternate dimension full of Arthurian weirdos? Somewhere knightly at any rate, which brings us to the Ten Knights of Doom.
(brief aside: the “centaur with fully armoured human half” is always a top-notch visual. Speed Centaur should have stuck with it)
The Ten Knights of Doom are, in fact, a bunch of regular knights with a very good name. They work for the villainous Sir Morbid in aid of his quest to defraud his nephew Prince Albert of his lands. There’s a lot of back and forth over two issues and it all ends when Speed Centaur knocks over Sir Morbid’s entire castle and the mountain it sits on, presumably killing the whole lot of them.
More goon/ more fascist
The Band AKA the Anti-American Band AKA the Un-American Band are yet another take on the German-American Bund distinguished by the fact that they were infiltrated by Bruce Blackburn – Counterspy so a) they were one of the few gangs of fascist goons to last more than one adventure and b) they were the villains that Blackburn created his shortlived alter-ego the Destroying Demon to fight (Feature Comics 038-041, 1940-1941)
The Advance Front! Fascist agitators who seem to be actual Nazis, or at least be using actual swastikas. I hesitate to call this refreshing but it’s at least simpler to call someone a Nazi than a crypto-fascist Nazi-alike German analog. Beat to tar by USA, the Spirit of Old Glory (Feature Comics 046, 1941)
Hold Tight America is our first example of the fascist group that is calling for peace in order to advance their plans for war before being foiled by Doll Man (Feature Comics 049, 1941)
The Hand is just as halfassed and slapdash as these chumps usually are but I’ll say this for them: they capture and almost manage to assassinate not just the Black Condor but FDR too! (Crack Comics 019, 1941)
More goon/ more fascist
The Band AKA the Anti-American Band AKA the Un-American Band are yet another take on the German-American Bund distinguished by the fact that they were infiltrated by Bruce Blackburn – Counterspy so a) they were one of the few gangs of fascist goons to last more than one adventure and b) they were the villains that Blackburn created his shortlived alter-ego the Destroying Demon to fight (Feature Comics 038-041, 1940-1941)
The Advance Front! Fascist agitators who seem to be actual Nazis, or at least be using actual swastikas. I hesitate to call this refreshing but it’s at least simpler to call someone a Nazi than a crypto-fascist Nazi-alike German analog. Beat to tar by USA, the Spirit of Old Glory (Feature Comics 046, 1941)
Hold Tight America is our first example of the fascist group that is calling for peace in order to advance their plans for war before being foiled by Doll Man (Feature Comics 049, 1941)
The Hand is just as halfassed and slapdash as these chumps usually are but I’ll say this for them: they capture and almost manage to assassinate not just the Black Condor but FDR too! (Crack Comics 019, 1941)