The Curse of Skeleton Munroe

Category: new power

  • MINOR SUPER-VILLAIN 726: PROFESSOR MEIER

    (Science Comics 005, 1940)

    Professor Meier, a scientist, seeks to conquer the world by unleashing an ever-growing horde of mutated life forms from his jungle HQ. This is all pretty regular stuff and he probably would have been tossed into the regular science round-up, only there are a couple of fun things that Meier brings to the table that I would like to highlight.

    First off, the mutated beasts themselves are a pretty fun design, a sort of lion/monkey/caveman/eagle chimera, plus green. What really sells them for me, though, are the dramatic shadows that they are covered with, and which usually obscure their face like they’re in a 50s horror comic and have visages too terrible for the human mind to comprehend (*CHOKE!*). Plus, they all have fun little bowl cuts.

    Professor Meier also has a fantastic look. Like, yes, most of the characters tagged “scientist” and/or “mad science” here are wearing some sort of labwear, but the whole 1940s surgical outfit complete with head mirror and black rubber gloves is a real banger of a costume. And he wears it to bed in his Safety Bedroom. Armed, of course.

    New Power Alert: Marga the Panther Woman is already too mutated to be turned into a creature by Meier’s janky serum but she does get even stronger than she already was.

    And finally, once Marga and Homer (the one friendly beast) get Meier out of the way, all of his creatures are given an antidote and turn out mainly to be small animals like rabbits and ducks – shades of Sonic the Hedgehog! – which is pretty fun. Homer turns out to be a German Shepherd, and it looks like Marga will have a fun canine companion going forward but sadly he never returns. Professor Meier’s fate is a bit more ambiguous, but I reckon he’s dead.

  • MINOR SUPER-HERO ROUND-UP 025

    Just a great bunch of guys.

    David:

    I read the Samson stories in Big 3 before those in his home comic Fantastic, so while I knew about his sidekick David I didn’t really know what his whole deal was. I had read that Samson just found him sitting around somewhere and assumed that that was hyperbole but no, it’s not: Samson is investigating some mysterious plane crashes in the Rockies when he just finds a kid, who turns out to be the only survivor of the latest crash, and just… brings him along. There’s no real attempt to address the fact that he must be an orphan now (or if not and he was travelling alone for some reason, that his family now thinks he is dead) or to find him a familial guardian – heck, his name isn’t even David. It’s low-key one of the weirdest sidekick origins in comics and that’s before he gets his own pair of fur briefs. (Fantastic Comics 010, 1940)

    UPDATES: Even in the updated Samson origin, David is still a hanger-on (Samson 001, 1940)

    UPDATE – the Fantom of the Fair:

    The Fantom of the Fair gets his own short-lived book that sees him spending more and more time fighting crime outside the New York World’s Fair, if you can believe it. To that end he adopts the more generic name of the Fantoman. The costume changes (blue instead of black, uncovered lower face) happened at the end of 1939 and technically I’ve read more Fantom stories in which he had the new one than the old but it never feels right to me. At least you can still see his hair through the cowl.

    Though he has a new name and a not-so-new look, Fantoman retains one of his most iconic properties: every time you start thinking of him as just another masked adventurer he busts out another heretofore-unseen superpower or bit of lore suggesting he is a thousand year old demigod or something. See above as he either teleports or passes through matter for the first and last time. (Fantoman 003, 1940)

    the Spy Fighter:

    It kind of says something about the mood of America in 1940 that there are multiple comic book series that take place in the 1990s after what we know as World War II has stretched on for fifty years (Marvel’s Breeze Barton is the other one that I can recall off the top of my head, while MLJ’s Doc Strong is from a future ravaged by a whole century of WWII). In this version of that, the war has resulted in an amalgamation of the world into three rival nations: Russmany (Europe and Africa), Mongo (Asia) and Greater America (the Americas), and in this world of super nations, a super spy is required to ensure the sanctity of the Greater American way of life.

    That man is Saber, the Spy Fighter! Who does eventually put on a shirt. Saber starts out as physically gifted telepath who roots out enemy agents by reading their ill intent in their own minds and then beats them up for it. Over time, the challenges he faces get larger and less specifically espionage related, and he develops new abilities to meet them, including that of changing his own size at will, to the point that he is eventually able to travel through space on his own power to fight planet-sized enemies. And what can Mongo do to challenge that? (Fight Comics 001, 1940)

    Update 1941

    the Skull Squadron:

    Chip Collins’ Skull Squadron is extremely unremarkable but at this point I have to make note of every skull-adjacent comic book thing. They operate somewhere in between a commando group and the Suicide Squad and barely even have skulls painted on their planes. SKULL SCORE: 1/2 and only for the name. (Fight Comics 001, 1940)

  • MAD AND CRIMINAL SCIENTIST ROUND-UP 005

    Just a little crypto-fascist saboteur named Dr Vee who battled Dynamic Man but I like his name and I like his style. His sartorial style. Not the fascism. (Mystic v1 002, 1940)

    Lemo here has a mechanical mole-style tank and reckons he can take over the world with it after almost destroying one (1) circus tent. It’s a good thing he was blown up by one of Marvel’s many Herculeses before he could get too far and get disappointed. (Mystic Comics v1 004, 1940)

    This fellow, known only as the Mystery Man, has been working on the problem of how to counter snipers in warfare, and the scheme that he has come up with involves breeding up vicious wolf-dogs, training them to hate a particular smell and then applying that smell to the shoes of enemy combatants so that the dogs hunt and kill them. There’s a slight problem with this plan that the two crypto-fascist gentlemen that he’s trying to sell this system to don’t seem to come on to, even when he offers to sell them the scent and the dogs and doesn’t mention offering a dedicated group of scent-applying agents (or maybe he had some smaller dogs trained to do the job and he was going to upsell them later).

    The Mystery Man only gets caught because he has been picking up hitchhiking college students and using them to train the dogs and the person responsible for their safety is friends with giant super-hero Mighty Man and long story short the Mystery Man gets eaten by dogs. (Amazing-Man Comics 009, 1940)

    This here unnamed fella has a four-step plan: 

    1. Capture the Iron Skull 

    2. Inject the Iron Skull with a serum that turns him completely to iron

    3. Inject his iron blood into robots to make them alive somehow

    4. Profit

    Steps 1 and 2 go fine but as seen above a major flaw in the plan is that the Iron Skull is now more powerful and mops the floor with his erstwhile captor. The robots don’t even show up! (Amazing-Man Comics 015, 1940)

  • MINOR SUPER-VILLAIN 462: THE TRUSTEES OF HATE

    (Mystic Comics v1 004, 1940)

    The Trustees of Hate are a group of villains operating at least nominally along corporate lines, with strategy meetings, what appears to be a board of directors etc. Because their headquarters is in the evocatively named Horror Hall, on the border of the fictional European countries of Borsia and Gratzia, the Blue Blaze is given a new power especially so that he can go beat them up: he returns to his grave between cases and emerges from it again when he is needed, but the grave moves. Very eerie and also very funny if you picture his coffin burrowing through the dirt like a worm. Like I do.

    So just who are the Trustees of Hate?

    Dr Vortex: If the story hadn’t hit the “Trustees of Hate” angle so hard in the first few pages then this would be an entry on Dr Vortex with special mention of the Trustees as his well-named henchmen. As it stands, the Trustees were held up as a group threat and Dr Vortex is their leader. He’s your regular-style evil scientist and developer of the Hate Ray that is key to the Trustees’ plan.

    Lor: Lor is the Trustees’ hangman. There’s not a lot that you can say about him, as he keels over dead with a heart attack after seeing the Blue Blaze emerge from a lime pit (the second time this specific heart attack trigger happens in a Blue Blaze story, by the way). He does appear to love his job, so that’s something.

    Probably the most interesting thing about Lor is his design – I reckon that over the span of comics this sort of “generic punk” look might just be one of the more iconic designs for low-threat goons ad thugs but it’s fairly wild to see it in a comic from 1940.

    Lara: Every evil organization worth its salt has at least one hypercompetent woman making sure things run smoothly and for the Trustees of Hate that woman is Lara. Not only does Lara capture the Blue Blaze and make sure that the Trustees’ plans go off despite his interference but she is also the only member of the group to survive the adventure (spoiler). Here’s hoping that like Nalda after her she got away to some corner of the Marvel Universe to thrive in her own evil way. Perhaps they’re elderly evil business partners by now.


    Weasel: The only named member of the horde of gangsters and spies that make up the bulk of the organization. Weasel is shot by Lara after he is captured by the Blue Blaze and looks likely to spill his guts.

    The rest of them, meanwhile, are blown up by Dr Vortex in an attempt to kill the Blue Blaze.

    The Trustees’ actual plan involves Lara and others using Dr Vortex’ Hate Ray on the leaders of neighbouring European countries Borsia and Gratzia until a war happens. Once both countries have bombed each other to smithereens, the Trustees of Hate would move in and take over and/or loot both countries. Not a bad plan though if I were starting a war between two countries I might refrain from living on the border between the two. But what do I know – I’ve never invented any kind of ray.

    Despite the fact that most of the Trustees are already dead, Dr Vortex manages to capture the Blue Blaze. It’s hard to determine if he could have sealed the deal and actually bumped him off, because he commits the classic villain mistake and stops to gloat. COuld the Blue Blaze escape any time he wanted or was that cool cigarette just what he needed to recharge his power? We’ll never know.

    This is the last Blue Blaze story, and until someone brings him back again I’ll always picture him in his little coffin, burrowing through the earth like a worm, on his way to fight evil.

  • NOTES – MARCH 2023

    New Powers:

    An injured Hawkman is tended to by birds and learns to speak their language. (Flash Comics v1 023, 1941)

    Just some of my favourite alien designs ever: the Kriglo AKA Martian Spider-Men (Flash Comics v1 024, 1941)

    Super Hero Costume Party:

    Hawkman attends a costume party with Shiera Sanders as Hawkgirl. Though not the first time she wore the costume, this does mark the start of the two as a crime-fighting duo ongoing, no matter what stinky ol’ Hawkman says. (Flash Comics v1 024, 1941)

    Rick Raleigh might have intended to attend this party as the Red Bee in that classic cheeky move, but ended up getting mixed up in a murder and attending as a different guy dressed as the Red Bee. (Hit Comics 014, 1941)

    Really enjoy the selection of creature that inhabit the inner earth in the year 50029 CE: Mud Men, Rock Men, hot ladies, and down at the very bottom: guys with beards. (Hit Comics 003, 1940)

    Quality comics with another entry for the list of increasingly unhinged patriotic heroes: Don Glory, the xenophobic jingoist former boxer (Hit Comics 008, 1941)

  • NOTES – MARCH 2023

    New Powers:

    An injured Hawkman is tended to by birds and learns to speak their language. (Flash Comics v1 023, 1941)

    Just some of my favourite alien designs ever: the Kriglo AKA Martian Spider-Men (Flash Comics v1 024, 1941)

    Super Hero Costume Party:

    Hawkman attends a costume party with Shiera Sanders as Hawkgirl. Though not the first time she wore the costume, this does mark the start of the two as a crime-fighting duo ongoing, no matter what stinky ol’ Hawkman says. (Flash Comics v1 024, 1941)

    Rick Raleigh might have intended to attend this party as the Red Bee in that classic cheeky move, but ended up getting mixed up in a murder and attending as a different guy dressed as the Red Bee. (Hit Comics 014, 1941)

    Really enjoy the selection of creature that inhabit the inner earth in the year 50029 CE: Mud Men, Rock Men, hot ladies, and down at the very bottom: guys with beards. (Hit Comics 003, 1940)

    Quality comics with another entry for the list of increasingly unhinged patriotic heroes: Don Glory, the xenophobic jingoist former boxer (Hit Comics 008, 1941)

  • MINOR SUPER-VILLAIN 241: KING JUPO

    (Flash Comics v1 009, 1940)

    King Jupo is the leader of the Kogats, a race of water-breathing caveman types who live beneath New York Harbor and have a fun mix of technologies, being armed with either stone axes or laser pistols. They’ve decided to invade the surface world, for no substantial reason other than that it seems like a good idea, and immediately run afoul of Hawkman. Needless to say, this does not end well, and the entire Kogats race, Jupo included, are destroyed when Hawkman collapses their city into an undersea trench, because genociding nonhuman races is okay in comics.

    I really like the Kogats – the contrast between the regular caveman guys and enormous Jupo is fun, plus Jupo himself – 10 feet tall, flaming red hair, ram’s horns – is visually striking. So what if their actual plan is ho hum regular comic stuff? I’m surprised that Roy Thomas never brought this guy back to fight the All-Star Squadron, but since he didn’t, they’re ripe to be BRUNG BACK, if only as part of the weirdly extensive network of subsea communities that Atlantis is part of. I wanna see Aquaman try to do diplomacy with this dude!

    This issue also features Hawkman meeting Poseidon who gives him the power to breathe underwater. I can’t actually figure out if he ever used this power again – it certainly doesn’t come up again in any Golden Age stories I’ve read, but it seems like the sort of thing your Roy Thomas or Geoff Johns would just love to incorporate into a story. Problem is, the fact that Hawkman has this power seems to be a mid-tier popular bit of trivia and finding out whether everyone is just talking about this story or not is a bit more effort than I care to expend.

  • MINOR SUPER-VILLAIN 241: KING JUPO

    (Flash Comics v1 009, 1940)

    King Jupo is the leader of the Kogats, a race of water-breathing caveman types who live beneath New York Harbor and have a fun mix of technologies, being armed with either stone axes or laser pistols. They’ve decided to invade the surface world, for no substantial reason other than that it seems like a good idea, and immediately run afoul of Hawkman. Needless to say, this does not end well, and the entire Kogats race, Jupo included, are destroyed when Hawkman collapses their city into an undersea trench, because genociding nonhuman races is okay in comics.

    I really like the Kogats – the contrast between the regular caveman guys and enormous Jupo is fun, plus Jupo himself – 10 feet tall, flaming red hair, ram’s horns – is visually striking. So what if their actual plan is ho hum regular comic stuff? I’m surprised that Roy Thomas never brought this guy back to fight the All-Star Squadron, but since he didn’t, they’re ripe to be BRUNG BACK, if only as part of the weirdly extensive network of subsea communities that Atlantis is part of. I wanna see Aquaman try to do diplomacy with this dude!

    This issue also features Hawkman meeting Poseidon who gives him the power to breathe underwater. I can’t actually figure out if he ever used this power again – it certainly doesn’t come up again in any Golden Age stories I’ve read, but it seems like the sort of thing your Roy Thomas or Geoff Johns would just love to incorporate into a story. Problem is, the fact that Hawkman has this power seems to be a mid-tier popular bit of trivia and finding out whether everyone is just talking about this story or not is a bit more effort than I care to expend.